[RFLB]
{
ID=102;
name=RapidFireLightBertha;
rendertype=4;
ballistic=1;
turret=1;
range=2950;
reloadtime=2.0;
weaponvelocity=750;
energypershot=30;
areaofeffect=148;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=1850;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=275;
}
}
[Abel]
{
ID=216;
name=RapidFireLightBertha;
rendertype=4;
ballistic=1;
turret=1;
range=3000;
reloadtime=2.4;
weaponvelocity=750;
energypershot=30;
areaofeffect=148;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=1850;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=324;
}
}
[Caine]
{
ID=154;
name=RapidFireLightTimmy;
rendertype=4;
ballistic=1;
turret=1;
range=3000;
reloadtime=2.7;
weaponvelocity=750;
energypershot=35;
areaofeffect=152;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=2200;
aimrate=2500;
holdtime=1;
tolerance=2000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=407;
}
}
[AcidRain]
{
ID=217;
name=AcidRain;
rendertype=1;
meteor=1;
model=AcidRain;
randomdecay=5;
weaponvelocity=950;
areaofeffect=170;
edgeeffectiveness=0.5;
soundhit=hiss;
firestarter=30;
explosiongaf=fx;
explosionart=steam;
waterexplosiongaf=fx;
waterexplosionart=steam;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=100;
ARMCOM=80;
CORCOM=80;
ARMDECOM=180;
CORDECOM=180;
ARMVULC=430;
CORBUZZ=430;
ARMMINE1=40;
ARMMINE2=40;
ARMMINE3=40;
ARMMINE4=40;
ARMMINE5=300;
ARMMINE6=40;
CORMINE1=40;
CORMINE2=40;
CORMINE3=40;
CORMINE4=40;
CORMINE5=40;
CORMINE6=40;
ARMWIN=70;
CORWIN=70;
ARMMEX=90;
CORMEX=90;
ARMESTOR=440;
ARMMSTOR=440;
CORESTOR=440;
CORMSTOR=440;
ARMMOHO=300;
CORMOHO=300;
ARMSILO=750;
CORSILO=750;
ARMTHUND=150;
ARMBRAWL=400;
ARMPEEP=20;
ARMFIG=75;
ARMCA=80;
ARMACA=150;
ARMATLAS=10;
ARMPNIX=180;
ARMHAWK=230;
ARMLANCE=160;
CORFINK=30;
CORVENG=80;
CORVAMP=210;
CORHURC=180;
CORTITAN=145;
CORACA=150;
CORSHAD=150;
CORAPE=460;
CORCA=80;
CORVALK=80;
}
}
[ARMAH_WEAPON]
{
ID=196;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=560;
reloadtime=1.21;
weapontimer=5;
weaponvelocity=670;
startvelocity=450;
weaponacceleration=164;
turnrate=63000;
areaofeffect=48;
metalpershot=0;
soundstart=MISLITE2;
soundhit=packohit;
SoundWater=SplsSml;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=71;
}
}
[ARMAMB_GUN]
{
ID=40;
name=Pop-upCannon;
rendertype=4;
ballistic=1;
turret=1;
range=1480;
reloadtime=6.5;
weaponvelocity=440;
areaofeffect=162;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=bertha6;
SoundWater=towaterex;
minbarrelangle=-35;
accuracy=500;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=2968;
}
}
[ARMAMPH_WEAPON1]
{
ID=156;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.27;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
energypershot=43;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=20;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=246;
}
}
[ARMAMPH_MISSILE]
{
ID=157;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=600;
reloadtime=2.2;
weapontimer=5;
weaponvelocity=850;
startvelocity=650;
weaponacceleration=141;
turnrate=48000;
areaofeffect=48;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
SoundWater=SPLSSML;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=88;
}
}
[ARMANAC_WEAPON]
{
ID=178;
name=MediumPlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=350;
reloadtime=1.75;
weaponvelocity=260;
areaofeffect=64;
edgeeffectiveness=0.0;
soundstart=canlite3;
soundhit=xplosml3;
tolerance=1500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=267;
}
}
[ARMATL_TORPEDO]
{
ID=86;
name=UnguidedTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=Advtorpedo;
propeller=1;
range=1280;
reloadtime=5.4;
weapontimer=6.5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=20;
turnrate=1500;
areaofeffect=112;
edgeeffectiveness=0.50;
soundstart=EXPLODE2;
soundhit=EXMINE7;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=1167;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2456;
ARMCOM=1228;
CORCOM=1228;
}
}
[ARMBANTHA_FIRE]
{
ID=224;
name=ImpulsionBlaster;
rendertype=1;
lineofsight=1;
turret=1;
minbarrelangle=-15;
model=BPulse;
range=565;
reloadtime=2.1;
weaponvelocity=450;
areaofeffect=64;
edgeeffectiveness=0.15;
soundstart=Lasrhvy2;
soundhit=xplosml3;
burnblow=1;
tolerance=6000;
explosiongaf=pdgexp1;
explosionart=pdgexp1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1470;
}
}
[ARM_CIR]
{
ID=220;
name=ChainCannon;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=fmdmisl;
range=1080;
reloadtime=2.7;
weapontimer=3;
turnrate=30000;
guidance=1;
tracks=1;
firestarter=20;
selfprop=1;
tolerance=10000;
smokedelay=.1;
smoketrail=1;
weaponvelocity=800;
startvelocity=550;
weaponacceleration=150;
areaofeffect=128;
edgeeffectiveness=0.33;
energypershot=0;
metalpershot=0;
soundtrigger=1;
soundstart=bugmis;
soundhit=FLAKHIT;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=511;
CORESEEB=511;
CORMOSQ=511;
ARMCA=511;
ARMPEEP=511;
ARMFIG=511;
ARMTHUND=511;
ARMATLAS=511;
ARMKAM=511;
CORCA=511;
CORFINK=511;
CORVENG=511;
CORSHAD=511;
CORVALK=511;
BLADEW=511;
ARMACA=511;
ARMBRAWL=511;
ARMPNIX=511;
ARMLANCE=511;
ARMHAWK=511;
ARMAWAC=511;
ARMCYBR=511;
ARMDFLY=511;
BLADE=511;
CORGRIPN=511;
CORACA=511;
CORAPE=511;
CORHURC=511;
CORTITAN=511;
CORVAMP=511;
ARMRB=511;
ARMSL=511;
BLACKDAWN=511;
CORAWAC=511;
CORCRW=511;
ARMCSA=511;
ARMSEHAK=511;
ARMSFIG=511;
ARMSEAP=511;
ARMSABER=511;
ARMSB=511;
CORCSA=511;
CORHUNT=511;
CORSFIG=511;
CORSEAP=511;
CORCUT=511;
CORSB=511;
}
}
[ARMCOMBOMB]
{
ID=226;
name=ArmComBomb;
rendertype=1;
meteor=1;
model=armcom1;
randomdecay=5;
weaponvelocity=50;
areaofeffect=950;
edgeeffectiveness=0.75;
soundstart=comdrop;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=9999;
ARMCOM=1;
CORCOM=1;
}
}
[Arm_pidr]
{
ID=239;
Name=PlasmaImplosionDumpRocket;
RenderType=1;
LineOfSight=1;
Model=plasmafire;
Range=1000;
ReloadTime=10;
NoAutoRange=1;
WeaponTimer=5;
FlightTime=175;
StartVelocity=200;
WeaponVelocity=400;
Cruisealt=260;
WeaponAcceleration=40;
TurnRate=32768;
AreaOfEffect=320;
EdgeEffectiveness=0.0;
Cruise=1;
Targetable=1;
CommandFire=1;
SoundStart=bombdropxx;
SoundHit=tonukeex;
SoundWater=towaterex;
FireStarter=100;
SmokeDelay=.2;
Tracks=1;
SelfProp=1;
SmokeTrail=1;
TwoPhase=1;
Guidance=1;
Tolerance=8000;
UnitsOnly=0;
ShakeMagnitude=80;
ShakeDuration=1.0;
ExplosionGAF=TOWERS;
ExplosionArt=bigboom;
WaterExplosionGAF=fx;
WaterExplosionArt=h2oboom2;
LavaExplosionGAF=fx;
LavaExplosionArt=lavasplashlg;
StartSmoke=1;
[DAMAGE]
{
Default=8000;
ARMCOM=1999;
CORCOM=1999;
}
}
[ARMDFLY_PARALYZER]
{
ID=229;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=0;
paralyzer=1;
minbarrelangle=0;
range=520;
reloadtime=3;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=1000;
}
}
[COAX_DEPTHCHARGE]
{
ID=247;
name=DepthCharge;
rendertype=1;
lineofsight=1;
turret=1;
model=depthcharge;
propeller=1;
range=1000;
reloadtime=2;
weapontimer=6;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=8000;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE5;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=130;
ARMCOM=261;
CORCOM=261;
ArmPomPom=261;
corbarrel=261;
ARMSNIPE=261;
CORSKTL=261;
ARMTICK=261;
COMMANDO=261;
CONSUL=261;
CORFAST=261;
ARMACSUB=261;
CORACSUB=261;
ARMSUB=261;
CORSUB=261;
ARMSUBK=261;
CORSHARK=261;
TAWF009=261;
CORSSUB=261;
ARMPINCER=261;
CORGARP=261;
CORSEAL=261;
ARMCROC=261;
CORPARROW=261;
CORAMPH=261;
MARAUDER=261;
SHIVA=261;
INTRUDER=261;
ARMRECL=261;
CORRECL=261;
ARMSCRAM=261;
CORSQUID=261;
ARMDECOM=261;
CORDECOM=261;
ARMTANKER=261;
CORTANKER=261;
ARMSPID=261;
ARMVADER=261;
CORROACH=261;
ARMSPY=261;
CORSPY=261;
}
}
[ARMEMP_WEAPON]
{
ID=249;
name=TacNuke;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=empmisl;
range=3800;
reloadtime=120;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=900;
weaponacceleration=180;
turnrate=32768;
areaofeffect=600;
edgeeffectiveness=0.0;
energypershot=31250;
metalpershot=1000;
soundstart=launch3;
soundhit=Xplonuk5;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
stockpile=1;
commandfire=1;
targetable=1;
cruise=0;
tracks=1;
shakemagnitude=150;
shakeduration=2.5;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
lavaexplosiongaf=commboom2;
lavaexplosionart=commboom2;
startsmoke=1;
[DAMAGE]
{
default=15000;
ARMCOM=1875;
CORCOM=1875;
}
}
[ARMEMPM_WEAPON]
{
ID=242;
name=EMPMine;
rendertype=4;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=580;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.95;
explosiongaf=empboom;
explosionart=empboom;
waterexplosiongaf=empboom;
waterexplosionart=empboom;
[DAMAGE]
{
default=6400;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine5=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine2=0;
armfmine3=0;
armfmine4=0;
armfmine5=0;
armfmine6=0;
armfmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine4=0;
cormine5=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine2=0;
corfmine3=0;
corfmine4=0;
corfmine5=0;
corfmine6=0;
corfmine7=0;
cortronm=0;
armmlv=96;
cormlv=96;
armmls=96;
cormls=96;
cormlk=96;
}
}
[ARM_FATBOY_NOTALASER]
{
ID=236;
name=HeavyPlasma;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-20;
range=900;
accuracy=1000;
reloadtime=4.6;
energypershot=0;
weaponvelocity=360;
areaofeffect=176;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=XPLOLRG3;
SoundWater=towaterex;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
shakemagnitude=4;
shakeduration=1;
[DAMAGE]
{
default=1652;
}
}
[ARMFLAK_GUN]
{
ID=42;
name=FlakCannon;
rendertype=4;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=800;
reloadtime=0.675;
weapontimer=1;
weaponvelocity=3550;
areaofeffect=128;
edgeeffectiveness=0.85;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=253;
CORESEEB=253;
CORMOSQ=253;
ARMCA=253;
ARMPEEP=253;
ARMFIG=253;
ARMTHUND=253;
ARMATLAS=253;
ARMKAM=253;
CORCA=253;
CORFINK=253;
CORVENG=253;
CORSHAD=253;
CORVALK=253;
BLADEW=253;
ARMACA=253;
ARMBRAWL=253;
ARMPNIX=253;
ARMLANCE=253;
ARMHAWK=253;
ARMAWAC=253;
ARMCYBR=253;
ARMDFLY=253;
BLADE=253;
CORGRIPN=253;
CORACA=253;
CORAPE=253;
CORHURC=253;
CORTITAN=253;
CORVAMP=253;
ARMRB=253;
ARMSL=253;
BLACKDAWN=253;
CORAWAC=253;
CORCRW=253;
ARMCSA=253;
ARMSEHAK=253;
ARMSFIG=253;
ARMSEAP=253;
ARMSABER=253;
ARMSB=253;
CORCSA=253;
CORHUNT=253;
CORSFIG=253;
CORSEAP=253;
CORCUT=253;
CORSB=253;
}
}
[MED_EMG]
{
ID=41;
name=E.M.G.;
rendertype=1;
model=EMG;
lineofsight=1;
turret=0;
range=320;
reloadtime=0.626;
weapontimer=1;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=.1;
soundstart=armsml2;
turnrate=7500;
guidance=1;
tracks=1;
selfprop=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=11;
}
}
[Armlatnk_weapon]
{
ID=166;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.5;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=10;
soundtrigger=1;
energypershot=31;
tolerance=2000;
soundstart=lghthvy1;
soundhit=lashit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=174;
}
}
[ARMLEMM_KILLED]
{
ID=78;
name=Low-yieldWide-areaBomb;
rendertype=4;
ballistic=1;
range=350;
reloadtime=3.6;
edgeeffectiveness=0;
weaponvelocity=250;
areaofeffect=360;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLSMED;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=10;
shakeduration=1;
[DAMAGE]
{
default=438;
ARMLEMM=42;
}
}
[ARMMANNI_WEAPON]
{
ID=175;
name=AnnihilatorWeapon;
rendertype=0;
lineofsight=1;
turret=1;
range=1000;
reloadtime=7.875;
energypershot=2206;
weaponvelocity=1000;
areaofeffect=32;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=3000;
ARMCOM=1500;
CORCOM=1500;
}
}
[ARMMAV_WEAPON]
{
ID=190;
name=GaussCannon;
rendertype=4;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=330;
reloadtime=0.875;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Mavgun2;
soundhit=xplomed2;
tolerance=1500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=752;
}
}
[ARMMECH_CANNON]
{
ID=61;
Name=MechPlasmaCannon;
RenderType=3;
LineOfSight=1;
Turret=1;
Model=NrgyShlA;
Range=300;
ReloadTime=1.66;
WeaponTimer=2;
WeaponVelocity=600;
AreaOfEffect=80;
SoundStart=KroGun1;
SoundHit=XploMed2;
SoundWater=SplsSml;
Tolerance=1600;
Explosiongaf=fx;
Explosionart=explode5;
WaterExplosiongaf=fx;
WaterExplosionart=h2oboom1;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplashsm;
StartSmoke=1;
FireStarter=5;
[DAMAGE]
{
Default=1090;
}
}
[MEDIUMFIXED_GUN]
{
ID=144;
name=MediumPlasmaCannon;
rendertype=4;
LineOfSight=1;
minbarrelangle=-75;
turret=1;
range=630;
reloadtime=2.5;
weaponvelocity=550;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSMED;
tolerance=1250;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=637;
}
}
[ARMMH_WEAPON]
{
ID=197;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=armmhmsl;
range=800;
reloadtime=11.25;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=400;
weaponacceleration=40;
turnrate=24384;
areaofeffect=96;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1339;
}
}
[MINE_LIGHT]
{
ID=184;
name=LightMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=450;
soundstart=largegun;
soundhit=xplosml1;
edgeeffectiveness=0.5;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=explode2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=650;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=6.5;
cormlv=6.5;
cormlk=6.5;
ARMMLS=6.5;
CORMLS=6.5;
}
}
[MINE_MEDIUM]
{
ID=185;
name=MediumMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=375;
soundstart=largegun;
soundhit=xplomed1;
edgeeffectiveness=0.5;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=explode2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=1950;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=19.5;
cormlv=19.5;
cormlk=19.5;
ARMMLS=19.5;
CORMLS=19.5;
}
}
[MINE_HEAVY]
{
ID=186;
name=HeavyMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.5;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=mineboom;
waterexplosionart=mineboom;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5850;
ARMCOM=1000;
CORCOM=1000;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=58.5;
cormlv=58.5;
cormlk=58.5;
ARMMLS=58.5;
CORMLS=58.5;
}
}
[MINE_SABOTAGE]
{
ID=187;
name=SabotageMine;
rendertype=4;
ballistic=1;
paralyzer=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=275;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.99;
[DAMAGE]
{
default=5200;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine5=0;
armmine6=0;
armmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine4=0;
cormine5=0;
cormine6=0;
cormine7=0;
cortronm=0;
armspy=0;
corspy=0;
armmlv=96;
cormlv=96;
cormlk=96;
ARMMLS=96;
CORMLS=96;
}
}
[armmine5]
{
ID=188;
name=WhapMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=130;
soundstart=largegun;
soundhit=exmine4;
edgeeffectiveness=0.1;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=2000;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=35;
cormlv=35;
cormlk=35;
ARMMLS=300;
CORMLS=300;
}
}
[MINE_NUKE]
{
ID=189;
name=NuclearMine;
rendertype=4;
ballistic=1;
range=1000;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=768;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLASH_NUKE;
waterweapon=1;
edgeeffectiveness=0.1;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
shakemagnitude=250;
shakeduration=3.5;
[DAMAGE]
{
default=15000;
ARMCOM=1900;
CORCOM=1900;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=7500;
cormlv=7500;
cormlk=7500;
ARMMLS=7500;
CORMLS=7500;
}
}
[ANTIMINE_ROCKET]
{
ID=232;
name=Anti-mineRocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=shipmissile;
range=800;
reloadtime=45;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=350;
weaponacceleration=50;
turnrate=32768;
areaofeffect=720;
edgeeffectiveness=0.99;
energypershot=2500;
metalpershot=45;
stockpile=1;
commandfire=1;
soundstart=Rockhvy3;
soundhit=xplonuk3;
SoundWater=towaterex;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=16;
shakeduration=1;
explosiongaf=Ringboom;
explosionart=Ringboom;
waterexplosiongaf=Ringboom;
waterexplosionart=Ringboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1200;
armmine1=100;
armmine2=100;
armmine3=100;
armmine4=100;
armmine5=100;
armmine6=100;
armmine7=100;
armfmine1=100;
armfmine3=100;
armfmine4=100;
armempm=100;
cortronm=100;
cormine1=100;
cormine2=100;
cormine3=100;
cormine4=100;
cormine5=100;
cormine6=100;
cormine7=100;
corfmine1=100;
corfmine3=100;
corfmine4=100;
ARMNANOTC2=800;
ARMNANOTC3=800;
CORNANOTC2=800;
CORNANOTC3=800;
CORVALKII=0;
gznukpl=0;
ADVMOHO=0;
ARMAAP=0;
ARMACA=0;
ARMACK=0;
ARMACV=0;
ARMALAB=0;
ARMAMD=0;
ARMANNI=0;
ARMAP=0;
ARMARAD=0;
ARMASER=0;
ARMASY=0;
ARMATLAS=0;
ARMAVP=0;
ARMBATS=0;
ARMBRAWL=0;
ARMBRTHA=0;
ARMBULL=0;
ARMCA=0;
ARMCARRY=0;
ARMCK=0;
ARMCOM=0;
ARMCROC=0;
ARMCRUS=0;
ARMCS=0;
ARMCV=0;
ARMDRAG=0;
ARMESTOR=0;
ARMFAST=0;
ARMFAV=0;
ARMFIDO=0;
ARMFIG=0;
ARMFLASH=0;
ARMFUS=0;
ARMGATE=0;
ARMGEO=0;
ARMGUARD=0;
ARMHAM=0;
ARMHAWK=0;
ARMHLT=0;
ARMJAM=0;
ARMJETH=0;
ARMLAB=0;
ARMLANCE=0;
ARMLLT=0;
ARMMAKR=0;
CORMART=0;
ARMMERL=0;
ARMMEX=0;
ARMMOHO=0;
ARMMSHIP=0;
ARMMSTOR=0;
ARMPEEP=0;
ARMPNIX=0;
ARMPT=0;
ARMPW=0;
ARMRAD=0;
ARMRL=0;
ARMROCK=0;
ARMROY=0;
ARMSAM=0;
ARMSEER=0;
ARMSILO=0;
ARMSOLAR=0;
ARMSONAR=0;
ARMSPID=0;
ARMSTUMP=0;
ARMSUB=0;
ARMSUBK=0;
ARMSY=0;
ARMTHUND=0;
ARMTIDE=0;
ARMTL=0;
ARMTSHIP=0;
ARMVADER=0;
ARMVP=0;
ARMWIN=0;
ARMZEUS=0;
CORAAP=0;
CORACA=0;
CORACK=0;
CORACV=0;
CORAK=0;
CORALAB=0;
CORAP=0;
CORAPE=0;
CORARAD=0;
CORASY=0;
CORAVP=0;
CORBATS=0;
CORCA=0;
CORCAN=0;
CORCARRY=0;
CORCK=0;
CORCOM=0;
CORCRASH=0;
CORCRUS=0;
CORCS=0;
CORCV=0;
CORDOOM=0;
CORDRAG=0;
CORESTOR=0;
CORETER=0;
CORFAV=0;
CORTRUCK=0;
CORFINK=0;
CORFUS=0;
CORGATE=0;
CORGATOR=0;
CORGEO=0;
CORGOL=0;
CORHLT=0;
CORHURC=0;
CORINT=0;
CORLAB=0;
CORLLT=0;
CORMAKR=0;
ARMMART=0;
CORMEX=0;
CORMIST=0;
CORMOHO=0;
CORMSHIP=0;
CORMSTOR=0;
CORPT=0;
CORPUN=0;
CORPYRO=0;
CORRAD=0;
CORRAID=0;
CORREAP=0;
CORRL=0;
CORROACH=0;
CORROY=0;
CORSEAL=0;
CORSHAD=0;
CORSHARK=0;
CORSILO=0;
CORSOLAR=0;
CORSONAR=0;
CORSPEC=0;
CORSTORM=0;
CORSUB=0;
CORSY=0;
CORTHUD=0;
CORTIDE=0;
CORTITAN=0;
CORTL=0;
CORTSHIP=0;
CORVALK=0;
CORVAMP=0;
CORVENG=0;
CORVP=0;
CORVRAD=0;
CORVROC=0;
CORWIN=0;
CORFMD=0;
CORBUILD=0;
ARMFRT=0;
CORMLV=0;
ARMFLAK=0;
CORFLAK=0;
ARMSJAM=0;
CORASON=0;
ARMFDRAG=0;
ARMFORT=0;
ARMMARK=0;
ARMMLV=0;
CORFMKR=0;
CORVOYR=0;
CORFRT=0;
ARMACSUB=0;
ARMANAC=0;
ARMCH=0;
HLLT=0;
ARMFHLT=0;
ARMFMKR=0;
ARMHP=0;
TAWF001=0;
TAWF003=0;
ARMSEAP=0;
ARMTHOVR=0;
ARMUWFUS=0;
ARMUWMEX=0;
CORACSUB=0;
CORCH=0;
CORFHLT=0;
CORFORT=0;
CORHP=0;
CORSJAM=0;
CORSEAP=0;
CORSNAP=0;
CORTHOVR=0;
CORUWFUS=0;
CORUWMEX=0;
CORVIPE=0;
ARMAMB=0;
CORTOAST=0;
ARMASON=0;
ARMSHLT=0;
ARMCYBR=0;
TAWF013=0;
ARMFBOY=0;
CORHRK=0;
CORMORT=0;
CORFDRAG=0;
ARMATL=0;
CORATL=0;
ArmPomPom=0;
ARMFARK=0;
CORKROG=0;
ARMDECOM=0;
ARMCKFUS=0;
ARMMAV=0;
CORPLAT=0;
CORDECOM=0;
ARMAMPH=0;
ARMAWAC=0;
CORMABM=0;
CORSS=0;
ARMPLAT=0;
CORUWMS=0;
ARMRECTR=0;
ARMSCRAM=0;
ARMSEHAK=0;
ARMSS=0;
ARMTARG=0;
CORAMPH=0;
ARMSNIPE=0;
CORAWAC=0;
CORFAST=0;
CORHUNT=0;
ARMCSA=0;
CORNECRO=0;
CORCSA=0;
ARMUWMS=0;
CORTARG=0;
TREM=0;
ARMLATNK=0;
CORLEVLR=0;
ARMORCO=0;
ARMWAR=0;
CORLAS=0;
ARMMMKR=0;
CORSUMO=0;
CORBLACKHY=0;
CORARCH=0;
ARMBEAC=0;
CORBEAC=0;
CORSSUB=0;
CORSCORP=0;
ARMSCORP=0;
ARMSPY=0;
ARMSH=0;
ARMAH=0;
ARMMH=0;
CORSH=0;
CORAH=0;
CORMH=0;
ARMVULC=0;
ARMDEV1=0;
CORDEV1=0;
CORMMKR=0;
CORUWES=0;
ARMAAS=0;
CORSFIG=0;
CORCKFUS=0;
CORBUZZ=0;
ARMUWES=0;
ARMSFIG=0;
CORSPY=0;
ARMFLEA=0;
TAWF114=0;
ARMYORK=0;
AAICKFUS=0;
CORSENT=0;
ARMSCAB=0;
CORTRON=0;
ARMEMP=0;
REQU=0;
PREC=0;
CAICKFUS=0;
Madsam=0;
WATCHER=0;
BLOTTER=0;
SPOTTER=0;
CONCEALER=0;
CORGRIPN=0;
armcir=0;
CORERAD=0;
ARMSPTK=0;
AAFUS=0;
CAFUS=0;
GORG=0;
ARMRAZ=0;
ARMMANT=0;
ARMMLS=0;
CORSCORPI=0;
ARMBFORTEW=0;
ARMBFORTNS=0;
COREBFORTEW=0;
COREBFORTNS=0;
CONSUL=0;
CORMUSKRAT=0;
ARMBEAVER=0;
AHERMES=0;
CORMLS=0;
CORAKICK=0;
CORGANT=0;
TLLVIKING=0;
ARMKAM=0;
clb=0;
AVTR=0;
ARMEYES=0;
ARMPB=0;
ARMCLAW=0;
CORMAW=0;
ARMGMM=0;
ARMVEIL=0;
CORSHROUD=0;
ARMDL=0;
CORDL=0;
COREXP=0;
CORBHMTH=0;
corbarrel=0;
ARMDF=0;
DEMOLISH=0;
TAWF009=0;
NSACLASH=0;
ARMSL=0;
ARMSHOCK=0;
ARMFHP=0;
CORFHP=0;
commando=0;
ARMBANTH=0;
ARMMANNI=0;
Bladew=0;
COREYES=0;
CORCRW=0;
ARMADVSOL=0;
CORADVSOL=0;
ARMAMEX=0;
ARMUWADVES=0;
CORUWADVES=0;
ARMUWADVMS=0;
CORUWADVMS=0;
CORWOLV=0;
CORTERMITE=0;
CORGARP=0;
CORPARROW=0;
ARMPINCER=0;
ARMJAMT=0;
CORJAMT=0;
ARMJANUS=0;
ARMFFLAK=0;
ARMMEDPC=0;
CORMOSQ=0;
DECADE=0;
CORESUPP=0;
CORESEEB=0;
ARMDFLY=0;
AAISILO=0;
ARMMG=0;
CORSQUID=0;
ARMLEMM=0;
CORMEXP=0;
CAISILO=0;
CORMG=0;
CORENAA=0;
ARMTICK=0;
ARMFATF=0;
CORFATF=0;
ARMUWMMM=0;
CORUWMMM=0;
CORTANKER=0;
CORSKTL=0;
ARMASP=0;
CORASP=0;
AAITIDE=0;
ARMUWMME=0;
CAITIDE=0;
AAIMEXX=0;
CAIMEXX=0;
ARMST=0;
CORUWMME=0;
CORMLK=0;
ARMTANKER=0;
PACKO=0;
ARMSABER=0;
ARMSB=0;
CORCUT=0;
CORSB=0;
BLACKDAWN=0;
BLADE=0;
MERCURY=0;
SCREAMER=0;
ASEADRAGON=0;
Darklord=0;
ARMALABE=0;
ARMASYN=0;
ARMAVPE=0;
ARMLABE=0;
ARMFRAD=0;
ARMSYN=0;
ARMVPN=0;
CORALABN=0;
CORASYN=0;
CORAVPN=0;
ARMALABW=0;
ARMASYE=0;
ARMAVPW=0;
CORLABE=0;
CORFRAD=0;
CORSYN=0;
ARMLABW=0;
CORVPN=0;
ARMFORTH=0;
ARMSYE=0;
ARMVPE=0;
ARMHPE=0;
CORALABE=0;
CORASYE=0;
CORAVPE=0;
CORHPE=0;
CORMPGUN=0;
ARMASYW=0;
CORLABW=0;
CORSYE=0;
CORVPE=0;
ARMFORTV=0;
ARMSYW=0;
ARMVPW=0;
ARMHPW=0;
CORALABW=0;
CORASYW=0;
CORAVPW=0;
CORHPW=0;
CORSYW=0;
CORVPW=0;
ARMFWHG=0;
ARMFHPE=0;
ARMFWVG=0;
ARMFHPW=0;
CORFORTH=0;
ARMFWLLT=0;
CORFORTV=0;
CORFHPE=0;
CORFWHG=0;
CORFHPW=0;
CORFWVG=0;
aJuno=0;
CORFWLLT=0;
CORNANOB=0;
CORNANOTC=0;
ARMNANOB=0;
ARMNANOTC=0;
INTRUDER=0;
krogtaar=0;
ARMBC=0;
AARTHOVER=0;
ZULU=0;
CARTHOVER=0;
ARMRB=0;
ANAbel=0;
CNCaine=0;
ARMEYE=0;
COREYE=0;
ASUBPEN=0;
CSUBPEN=0;
AMGEO=0;
CMGEO=0;
CORRECL=0;
ARMRECL=0;
MARAUDER=0;
CORKARG=0;
SHIVA=0;
}
}
[ARMPB_WEAPON]
{
ID=254;
name=GaussCannon;
rendertype=4;
lineofsight=1;
turret=1;
range=665;
reloadtime=1.9;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=QUADW1;
soundhit=XPLOSML4;
burnblow=1;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=0;
[DAMAGE]
{
default=832;
}
}
[ARM_PINCER_GAUSS]
{
ID=17;
name=PincerCannon;
rendertype=4;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.0;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE1;
soundhit=gatlhit;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=75;
}
}
[ARMSCAB_WEAPON]
{
ID=117;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=amdrocket;
range=27000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=800;
startvelocity=400;
weaponacceleration=120;
turnrate=63000;
areaofeffect=96;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=500;
}
}
[ARMSEAP_WEAPON1]
{
ID=33;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=900;
reloadtime=6;
weapontimer=6.5;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=15000;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=bombrel;
soundhit=EXMINE8;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=12000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1253;
}
}
[ARMSEAP_WEAPON3]
{
ID=95;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=510;
reloadtime=3;
weapontimer=5;
weaponvelocity=480;
startvelocity=420;
weaponacceleration=146;
turnrate=16384;
areaofeffect=48;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=87;
}
}
[ARMSEHAK_WEAPON]
{
ID=164;
name=ShockwaveTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
paralyzer=1;
model=torpedo;
propeller=1;
range=700;
reloadtime=30;
noautorange=1;
weapontimer=5;
weaponvelocity=100;
startvelocity=100;
weaponacceleration=10;
turnrate=10000;
areaofeffect=250;
edgeeffectiveness=0.99;
energypershot=3000;
metalpershot=30;
stockpile=1;
commandfire=1;
soundstart=bombrel;
soundhit=EMGPULS1;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1500;
}
}
[VENOM_LASER]
{
ID=75;
name=Light Gunship Laser;
rendertype=0;
lineofsight=1;
range=320;
reloadtime=0.765;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
energypershot=0;
burstrate=.2;
duration=.03;
soundtrigger=1;
tolerance=6000;
pitchtolerance=12000;
soundstart=LASRLIT2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=40;
}
}
[ARMSH_WEAPON]
{
ID=195;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.94;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=11;
tolerance=4500;
soundstart=lasrfast;
soundhit=lashit;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=63;
}
}
[ARMSNIPE_WEAPON]
{
ID=160;
name=SniperWeapon;
rendertype=4;
color=255;
lineofsight=1;
turret=1;
noradar=1;
range=950;
reloadtime=32.815;
energypershot=8732;
weaponvelocity=700;
areaofeffect=32;
edgeeffectiveness=1.0;
beamweapon=1;
tolerance=2000;
groundbounce=1;
SoundStart=sniper2;
SoundHit=DFhit;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=12500;
armcom=1666;
corcom=1666;
}
}
[ARMST_GAUSS]
{
ID=233;
name=Gauss;
rendertype=4;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=250;
reloadtime=1.4;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE1;
soundhit=gatlhit;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=93;
}
}
[ARMTICK_PARALYZER]
{
ID=251;
name=Paralyzer;
rendertype=0;
color=209;
color2=211;
lineofsight=1;
turret=1;
paralyzer=1;
unitsonly=1;
noradar=1;
range=300;
reloadtime=1.5;
energypershot=0;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=2000;
commandfire=0;
firestarter=0;
beamweapon=1;
soundstart=hackshot;
soundhit=lasrhit1;
SoundWater=HISS;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1200;
}
}
[ARMVULC_WEAPON]
{
ID=2;
name=Rapid-fireLRPC;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
color=2;
range=6400;
reloadtime=0.4;
weaponvelocity=1100;
energypershot=4000;
areaofeffect=96;
edgeeffectiveness=0.99;
soundstart=XPLONUK4;
soundhit=rflrpc3;
weapontimer=14;
randomdecay=11;
accuracy=2800;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=0;
shakemagnitude=30;
shakeduration=0.4;
[DAMAGE]
{
default=1150;
}
}
[ARMWAR_GAUSS]
{
ID=176;
name=Gauss;
rendertype=4;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weaponvelocity=625;
energypershot=0;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=CANLITE1;
soundhit=gatlhit;
firestarter=30;
tolerance=4500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=96;
}
}
[ARMYORK_GUN]
{
ID=116;
name=FlakCannon;
rendertype=4;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=700;
reloadtime=0.9;
weapontimer=1;
weaponvelocity=2500;
areaofeffect=96;
edgeeffectiveness=0.8;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
burnblow=1;
tolerance=1500;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=152;
CORESEEB=152;
CORMOSQ=152;
ARMCA=152;
ARMPEEP=152;
ARMFIG=152;
ARMTHUND=152;
ARMATLAS=152;
ARMKAM=152;
CORCA=152;
CORFINK=152;
CORVENG=152;
CORSHAD=152;
CORVALK=152;
BLADEW=152;
ARMACA=152;
ARMBRAWL=152;
ARMPNIX=152;
ARMLANCE=152;
ARMHAWK=152;
ARMAWAC=152;
ARMCYBR=152;
ARMDFLY=152;
BLADE=152;
CORGRIPN=152;
CORACA=152;
CORAPE=152;
CORHURC=152;
CORTITAN=152;
CORVAMP=152;
ARMRB=152;
ARMSL=152;
BLACKDAWN=152;
CORAWAC=152;
CORCRW=152;
ARMCSA=152;
ARMSEHAK=152;
ARMSFIG=152;
ARMSEAP=152;
ARMSABER=152;
ARMSB=152;
CORCSA=152;
CORHUNT=152;
CORSFIG=152;
CORSEAP=152;
CORCUT=152;
CORSB=152;
}
}
[TAWF_BANISHER]
{
ID=237;
name=Banisher;
rendertype=1;
lineofsight=1;
turret=1;
model=TAWF114a;
range=600;
reloadtime=7.5;
weapontimer=5;
weaponvelocity=400;
startvelocity=400;
weaponacceleration=70;
turnrate=13000;
areaofeffect=170;
edgeeffectiveness=0.0;
metalpershot=0;
energypershot=0;
soundstart=TAWF114a;
soundhit=TAWF114b;
firestarter=20;
smokedelay=0.01;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=4179;
ARMCOM=1666;
CORCOM=1666;
}
}
[Vtol_Sabot]
{
ID=219;
Name=Sabotrocket;
RenderType=1;
LineOfSight=1;
turret=0;
Model=Sabot;
Range=480;
ReloadTime=3.61;
WeaponTimer=3;
WeaponVelocity=700;
Startvelocity=700;
Weaponacceleration=300;
areaofeffect=24;
edgeeffectiveness=1.0;
SoundStart=SabotFire;
SoundHit=SabotHit;
FireStarter=24;
SelfProp=1;
Smoketrail=1;
Tolerance=6000;
ExplosionGAF=fx;
ExplosionArt=Explode5;
WaterExplosionGAF=FX;
WaterExplosionart=H2O;
LavaExplosionGAF=FX;
LavaExplosionArt=LavaSplash;
StartSmoke=1;
[DAMAGE]
{
Default=1218;
}
}
[ARM_LIGHTCANNON]
{
ID=50;
name=LightCannon;
rendertype=4;
ballistic=1;
turret=1;
range=320;
reloadtime=1.55;
weaponvelocity=260;
areaofeffect=80;
edgeeffectiveness=0.0;
soundstart=canlite3;
soundhit=xplosml3;
tolerance=1500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=181;
}
}
[ARM_MEDIUMCANNON]
{
ID=52;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=240;
reloadtime=2.01;
weaponvelocity=210;
areaofeffect=64;
soundstart=cannon2;
soundhit=xplomed4;
tolerance=1500;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=635;
}
}
[CORE_MEDIUMCANNON]
{
ID=53;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=330;
reloadtime=1.725;
weaponvelocity=260;
areaofeffect=64;
soundstart=cannon2;
soundhit=xplomed4;
tolerance=1500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=201;
}
}
[ARM_HAM]
{
ID=54;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=600;
reloadtime=3.125;
weaponvelocity=300;
areaofeffect=64;
soundstart=cannon1;
soundhit=xplomed3;
SoundWater=SPLSSML;
tolerance=1000;
accuracy=400;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=134;
}
}
[CORE_REAP]
{
ID=57;
name=Flamer;
rendertype=5;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weapontimer=0.675;
weaponvelocity=400;
areaofeffect=32;
edgeeffectiveness=0.99;
burst=12;
burstrate=.04;
sprayangle=4096;
soundstart=Flamhvy1;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=2000;
[DAMAGE]
{
default=21;
corpyro=5;
correap=5;
}
}
[ARM_ARTILLERY]
{
ID=58;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=1225;
reloadtime=6.25;
weaponvelocity=400;
areaofeffect=160;
edgeeffectiveness=0.1;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=850;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=499;
}
}
[CORE_ARTILLERY]
{
ID=59;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=1200;
reloadtime=7.33;
weaponvelocity=400;
areaofeffect=192;
edgeeffectiveness=0.1;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=950;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=614;
}
}
[GAUSS]
{
ID=60;
name=GaussCannon;
rendertype=4;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=347;
reloadtime=1.75;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE4;
soundhit=SabotHit;
tolerance=1500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=368;
}
}
[BFIDO]
{
ID=173;
name=BallisticCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-15;
range=520;
reloadtime=1.9;
weaponvelocity=250;
areaofeffect=32;
soundstart=cannon1;
soundhit=xplomed2;
tolerance=1500;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=267;
}
}
[ARM_BULL]
{
ID=56;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=343;
reloadtime=3.0;
weaponvelocity=280;
areaofeffect=80;
soundstart=cannon3;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=1500;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=1521;
}
}
[COR_GOL]
{
ID=62;
name=HeavyCannon;
rendertype=4;
ballistic=1;
turret=1;
range=317;
reloadtime=3.294;
weaponvelocity=260;
areaofeffect=128;
soundstart=cannhvy2;
soundhit=BLIGHThit;
SoundWater=SPLSLRG;
tolerance=1500;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=1865;
}
}
[ARM_ROY]
{
ID=64;
name=HeavyCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=720;
reloadtime=5.0;
weaponvelocity=300;
areaofeffect=72;
soundstart=cannon3;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=500;
tolerance=3000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=612;
}
}
[CORE_ROY]
{
ID=65;
name=HeavyCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=730;
reloadtime=5.36;
weaponvelocity=300;
areaofeffect=72;
soundstart=cannhvy1;
soundhit=xplomed2;
SoundWater=SPLSLRG;
accuracy=550;
tolerance=3000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=689;
}
}
[ARM_CRUS]
{
ID=66;
name=CruiserCannon;
rendertype=4;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=800;
reloadtime=2.622;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=CANLITE4;
soundhit=SabotHit;
SoundWater=SPLSLRG;
tolerance=5000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=800;
}
}
[COR_CRUS]
{
ID=67;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=800;
reloadtime=2.715;
energypershot=528;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=5000;
soundstart=LASRHVY4;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=897;
}
}
[ARM_BATSAFT]
{
ID=23;
name=BattleShipCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1300;
reloadtime=0.5;
weaponvelocity=750;
areaofeffect=172;
edgeeffectiveness=0.25;
soundstart=cannhvy1;
soundhit=BLIGHThit;
SoundWater=SPLSHBIG;
accuracy=350;
tolerance=3000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=523;
}
}
[COR_BATS]
{
ID=69;
name=BattleShipCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1350;
reloadtime=.5;
weaponvelocity=700;
areaofeffect=210;
edgeeffectiveness=0.25;
soundstart=cannhvy1;
soundhit=BLIGHThit;
SoundWater=SPLSHBIG;
accuracy=400;
tolerance=3000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=631;
}
}
[ARMFIXED_GUN]
{
ID=70;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=1280;
reloadtime=3.25;
weaponvelocity=400;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=1000;
accuracy=300;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=817;
}
}
[CORFIXED_GUN]
{
ID=71;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
range=1295;
reloadtime=3.5;
weaponvelocity=400;
areaofeffect=140;
edgeeffectiveness=0.0;
soundstart=cannhvy5;
soundhit=xplomed2;
SoundWater=SPLSLRG;
tolerance=1000;
accuracy=350;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=915;
}
}
[ARM_BERTHACANNON]
{
ID=72;
name=BerthaCannon;
rendertype=1;
model=LRPCshot;
ballistic=1;
turret=1;
range=6900;
reloadtime=9.1;
weaponvelocity=1100;
energypershot=9100;
areaofeffect=144;
soundstart=xplonuk4;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=1400;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=40;
shakeduration=0.6;
[DAMAGE]
{
default=5328;
ARMCOM=2664;
CORCOM=2664;
}
}
[CORE_INTIMIDATOR]
{
ID=73;
name=IntimidatorCannon;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
range=7300;
reloadtime=10.0;
weaponvelocity=1150;
energypershot=10000;
areaofeffect=192;
soundstart=xplonuk3;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=1540;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=40;
shakeduration=0.6;
[DAMAGE]
{
default=5724;
ARMCOM=2862;
CORCOM=2862;
}
}
[DCLAW]
{
ID=199;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=370;
reloadtime=0.7;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=8;
soundtrigger=1;
energypershot=5;
tolerance=2000;
soundstart=lghthvy1;
soundhit=lashit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=89;
}
}
[DMAW]
{
ID=152;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.49;
weapontimer=1.1;
weaponvelocity=350;
areaofeffect=72;
edgeeffectiveness=0.99;
burst=11;
burstrate=.01;
sprayangle=4096;
soundstart=Flamhvy3;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=2000;
[DAMAGE]
{
default=9;
}
}
[COMMANDOLAS]
{
ID=79;
name=EMPCannon;
rendertype=3;
ballistic=1;
turret=1;
minbarrelangle=-35;
paralyzer=1;
model=egrenade2;
range=520;
reloadtime=30;
weaponvelocity=250;
areaofeffect=375;
edgeeffectiveness=0.99;
soundstart=cannon1;
soundhit=EMGPULS1;
tolerance=1000;
explosiongaf=tronboom;
explosionart=tronboom;
waterexplosiongaf=tronboom;
waterexplosionart=tronboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=3000;
}
}
[KARG_FLAME]
{
ID=110;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=405;
reloadtime=0.45;
weapontimer=1.58;
weaponvelocity=285;
areaofeffect=72;
edgeeffectiveness=0.99;
burst=10;
burstrate=.01;
sprayangle=4096;
accuracy=500;
noexplode=1;
soundstart=Flamlit1;
firestarter=95;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=4500;
groundbounce=0;
[DAMAGE]
{
default=7;
CORAKICK=3;
CORKARG=3;
}
}
[CORAMPH_WEAPON1]
{
ID=159;
name=Torpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=torpedo;
propeller=1;
range=467;
reloadtime=3.5;
weapontimer=3;
weaponvelocity=120;
startvelocity=120;
weaponacceleration=15;
areaofeffect=64;
edgeeffectiveness=0.99;
soundstart=TORPGUN1;
soundhit=TORPGUN2;
turnrate=750;
tracks=1;
guidance=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=107;
}
}
[CORAMPH_WEAPON2]
{
ID=192;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.4;
energypershot=88;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=496;
}
}
[CORE_DOOMSDAY_SECONDARY]
{
ID=36;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=950;
reloadtime=1.4;
energypershot=701;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=WARLORD_LASER;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1003;
}
}
[CORBHMTH_WEAPON]
{
ID=252;
name=PlasmaBattery;
rendertype=4;
ballistic=1;
turret=1;
range=1500;
reloadtime=0.5;
weaponvelocity=650;
areaofeffect=192;
accuracy=390;
energypershot=525;
tolerance=1000;
edgeeffectiveness=0.35;
soundstart=xplonuk3;
soundhit=xplolrg3;
SoundWater=towaterex;
firestarter=99;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=820;
}
}
[CORBUZZ_WEAPON]
{
ID=170;
name=Rapid-fireLRPC;
rendertype=1;
ballistic=1;
model=LRPCshot;
turret=1;
color=2;
range=6800;
reloadtime=0.5;
weaponvelocity=1150;
energypershot=5000;
areaofeffect=128;
edgeeffectiveness=0.99;
soundstart=XPLONUK4;
soundhit=rflrpc3;
weapontimer=14;
randomdecay=11;
accuracy=3080;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=0;
shakemagnitude=30;
shakeduration=0.4;
[DAMAGE]
{
default=1350;
}
}
[CORCOMBOMB]
{
ID=218;
name=CoreComBomb;
rendertype=1;
meteor=1;
model=corcom1;
randomdecay=5;
weaponvelocity=50;
areaofeffect=950;
edgeeffectiveness=0.75;
soundstart=comdrop;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=9999;
ARMCOM=1;
CORCOM=1;
}
}
[CORFHLT_LASER]
{
ID=49;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=750;
reloadtime=1;
energypershot=234;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=535;
}
}
[CORFLAK_GUN]
{
ID=43;
name=FlakCannon;
rendertype=4;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=830;
reloadtime=0.743;
weapontimer=1;
weaponvelocity=3450;
areaofeffect=132;
edgeeffectiveness=0.90;
soundstart=flakfire;
soundhit=flakhit;
minbarrelangle=-24;
accuracy=1000;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=316;
CORESEEB=316;
CORMOSQ=316;
ARMCA=316;
ARMPEEP=316;
ARMFIG=316;
ARMTHUND=316;
ARMATLAS=316;
ARMKAM=316;
CORCA=316;
CORFINK=316;
CORVENG=316;
CORSHAD=316;
CORVALK=316;
BLADEW=316;
ARMACA=316;
ARMBRAWL=316;
ARMPNIX=316;
ARMLANCE=316;
ARMHAWK=316;
ARMAWAC=316;
ARMCYBR=316;
ARMDFLY=316;
BLADE=316;
CORGRIPN=316;
CORACA=316;
CORAPE=316;
CORHURC=316;
CORTITAN=316;
CORVAMP=316;
ARMRB=316;
ARMSL=316;
BLACKDAWN=316;
CORAWAC=316;
CORCRW=316;
ARMCSA=316;
ARMSEHAK=316;
ARMSFIG=316;
ARMSEAP=316;
ARMSABER=316;
ARMSB=316;
CORCSA=316;
CORHUNT=316;
CORSFIG=316;
CORSEAP=316;
CORCUT=316;
CORSB=316;
}
}
[CORGRIPN_BOMB]
{
ID=11;
name=EMPbomb;
rendertype=6;
dropped=1;
paralyzer=1;
model=bomb;
range=1280;
reloadtime=0.3;
areaofeffect=240;
soundstart=bombrel;
soundhit=EMGPULS1;
commandfire=1;
firestarter=90;
tolerance=7000;
edgeeffectiveness=0.75;
explosiongaf=Immboom;
explosionart=Immboom;
waterexplosiongaf=Ringboom2;
waterexplosionart=Ringboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=1400;
}
}
[CORHRK_ROCKET]
{
ID=45;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corkbmissl1;
range=900;
reloadtime=9.1;
noautorange=1;
weapontimer=2;
flighttime=10;
weaponvelocity=700;
weaponacceleration=80;
turnrate=28384;
areaofeffect=96;
metalpershot=0;
edgeeffectiveness=0.20;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=1000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1032;
}
}
[SUPER_MISSILE]
{
ID=191;
Name=KarganethMissiles;
RenderType=1;
LineOfSight=1;
Turret=1;
Model=fmdmisl;
Range=650;
ReloadTime=.3;
WeaponTimer=5;
WeaponVelocity=759;
StartVelocity=550;
WeaponAcceleration=130;
Turnrate=65384;
AreaOfEffect=110;
edgeeffectiveness=0.35;
MetalPerShot=0;
SoundStart=rocklit1;
SoundHit=xplosml2;
SoundWater=SplsSml;
FireStarter=5;
SmokeDelay=.1;
Guidance=1;
Tracks=1;
SelfProp=1;
SmokeTrail=1;
Tolerance=15000;
explosiongaf=fx;
explosionart=explode3;
WaterExplosiongaf=fx;
WaterExplosionart=h2o;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplash;
StartSmoke=1;
[DAMAGE]
{
Default=120;
}
}
[CORKROG_FIRE]
{
ID=158;
name=GaussCannon;
rendertype=3;
color=2;
lineofsight=1;
turret=1;
model=krogfire;
minbarrelangle=-50;
range=590;
reloadtime=3.5;
weapontimer=2;
weaponvelocity=900;
areaofeffect=168;
edgeeffectiveness=0.5;
soundstart=kroggie2;
soundhit=xplomed2;
burst=5;
burstrate=0.04;
sprayangle=2750;
tolerance=6000;
pitchtolerance=12000;
explosiongaf=yellowboom;
explosionart=yellowboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=2072;
}
}
[CORKROG_ROCKET]
{
ID=179;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=empmisl;
range=800;
reloadtime=5.5;
weapontimer=0.5;
flighttime=3;
twophase=1;
weaponvelocity=525;
startvelocity=225;
weaponacceleration=200;
turnrate=50000;
areaofeffect=140;
edgeeffectiveness=0.6;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=TAWF114b;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
shakemagnitude=7;
shakeduration=1;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=5025;
}
}
[CORLEVLR_WEAPON]
{
ID=172;
name=RiotCannon;
rendertype=4;
lineofsight=1;
turret=1;
range=240;
reloadtime=2.5;
weaponvelocity=550;
areaofeffect=128;
soundstart=CANLITE2;
soundhit=xplosml3;
tolerance=2000;
burnblow=1;
edgeeffectiveness=0.0;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=500;
CORLEVLR=91;
}
}
[CORMABM_WEAPON]
{
ID=118;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=fmdmisl;
range=22000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=800;
startvelocity=400;
weaponacceleration=120;
turnrate=63000;
areaofeffect=96;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=500;
}
}
[CORMEXP_ROCKET]
{
ID=243;
name=RocketBattery;
rendertype=1;
lineofsight=1;
turret=1;
model=shipmissile;
range=500;
reloadtime=0.2;
weapontimer=5;
weaponvelocity=750;
startvelocity=450;
weaponacceleration=150;
areaofeffect=128;
tolerance=1500;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=254;
}
}
[CORMH_WEAPON]
{
ID=39;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=cormhmsl;
range=784;
reloadtime=11.25;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=400;
weaponacceleration=40;
turnrate=24384;
areaofeffect=106;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=1466;
}
}
[CORMINE5]
{
ID=63;
name=EMPBlast;
rendertype=4;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=200;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.99;
explosiongaf=hackboom;
explosionart=hackboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
[DAMAGE]
{
default=6400;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=96;
cormlv=96;
cormlk=96;
armmls=96;
cormls=96;
}
}
[cormine6]
{
ID=74;
name=Skuttle;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=400;
areaofeffect=480;
edgeeffectiveness=0.3;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=SPLASH_NUKE;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=100;
shakeduration=1.0;
[DAMAGE]
{
default=15000;
ARMCOM=1900;
CORCOM=1900;
CORSKTL=150;
CORROACH=200;
ARMVADER=200;
}
}
[CORE_MORT]
{
ID=46;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=900;
reloadtime=4.54;
weaponvelocity=350;
areaofeffect=80;
soundstart=cannon1;
soundhit=xplomed3;
SoundWater=SPLSSML;
minbarrelangle=-35;
tolerance=1000;
accuracy=600;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=367;
}
}
[CORE_PARROW]
{
ID=13;
name=PoisonArrowCannon;
rendertype=4;
ballistic=1;
turret=1;
range=320;
reloadtime=2.34;
weaponvelocity=300;
areaofeffect=104;
soundstart=largegun;
soundhit=xplomed1;
tolerance=1500;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=840;
}
}
[CORSCORP_WEAPON]
{
ID=181;
name=Short-rangedHeavyLaser;
rendertype=0;
lineofsight=1;
turret=1;
minbarrelangle=0;
range=320;
reloadtime=1.2;
weaponvelocity=600;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.04;
soundtrigger=1;
tolerance=500;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS2;
beamweapon=1;
color=209;
color2=211;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=400;
armbrawl=100;
corape=100;
armsaber=100;
corcut=100;
}
}
[HOVER_ARTILLERY]
{
ID=76;
name=PlasmaCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-10;
range=820;
reloadtime=5.93;
weaponvelocity=350;
areaofeffect=128;
edgeeffectiveness=0.0;
soundstart=cannhvy2;
soundhit=xplomed4;
SoundWater=SPLSLRG;
accuracy=725;
tolerance=2000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=487;
}
}
[FIRESTORM_WPN]
{
ID=198;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=650;
reloadtime=0.45;
weapontimer=2.4;
weaponvelocity=285;
areaofeffect=72;
edgeeffectiveness=0.99;
burst=10;
burstrate=.01;
sprayangle=6000;
accuracy=500;
noexplode=1;
soundstart=Burnlrg;
firestarter=95;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=4500;
groundbounce=0;
[DAMAGE]
{
default=8;
CORAKICK=3;
CORKARG=3;
}
}
[CORSSUB_WEAPON]
{
ID=183;
name=advTorpedo;
rendertype=1;
lineofsight=1;
turret=1;
model=advtorpedo;
propeller=1;
range=1050;
reloadtime=4.5;
soundtrigger=1;
weapontimer=5.5;
weaponvelocity=160;
startvelocity=160;
weaponacceleration=20;
turnrate=12000;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=TORPEDO3;
soundhit=XPLODEP4;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=3207;
armcom=1604;
corcom=1604;
TAWF009=1604;
CORSSUB=1604;
ARMAAS=1604;
CORARCH=1604;
}
}
[CORSUMO_WEAPON]
{
ID=174;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=675;
reloadtime=1.0;
energypershot=197;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=5000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=396;
}
}
[CORE_TERMITE_LASER]
{
ID=37;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=2.1;
energypershot=180;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY3;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=58;
color2=71;
tolerance=4000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1020;
}
}
[CORTOAST_GUN]
{
ID=44;
name=Pop-upCannon;
rendertype=4;
ballistic=1;
turret=1;
range=1495;
reloadtime=7.0;
weaponvelocity=440;
areaofeffect=170;
edgeeffectiveness=0.0;
soundstart=xplomas42;
soundhit=bertha6;
SoundWater=towaterex;
minbarrelangle=-40;
accuracy=550;
tolerance=1000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=3330;
}
}
[CORVIPE_LASER]
{
ID=47;
name=HeavyRockets;
rendertype=1;
lineofsight=1;
turret=1;
model=fmdmisl;
range=700;
reloadtime=2.1;
weaponvelocity=700;
startvelocity=700;
areaofeffect=64;
flighttime=10;
weapontimer=10;
soundstart=S_rocket_Launch;
soundhit=MORTY;
firestarter=80;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=3500;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=930;
}
}
[CORWOLV_GUN]
{
ID=253;
name=LightPlasmaArtillery;
rendertype=4;
ballistic=1;
turret=1;
range=600;
reloadtime=5.36;
weaponvelocity=350;
areaofeffect=80;
soundstart=cannhvy3;
soundhit=xplomed2;
accuracy=650;
tolerance=2000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=375;
}
}
[Crate_BLAST]
{
ID=230;
name=CrateBlastWeapon;
rendertype=4;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
explosiongaf=commboom;
explosionart=commboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
areaofeffect=750;
edgeeffectiveness=.9;
firestarter=100;
[DAMAGE]
{
default=9999;
ARMCOM=2950;
CORCOM=2950;
}
}
[DECOY_COMMANDER_BLAST]
{
ID=223;
name=AtomicBlastWeapon;
rendertype=4;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
explosiongaf=commboom;
explosionart=commboom;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=600;
shakeduration=5;
areaofeffect=960;
edgeeffectiveness=0.15;
[DAMAGE]
{
default=100;
}
}
[DECOY_DISINTEGRATOR]
{
ID=238;
name=Disintegrator;
rendertype=3;
lineofsight=1;
turret=1;
model=dgun;
range=250;
reloadtime=1.2;
weapontimer=4.2;
energypershot=40;
weaponvelocity=200;
areaofeffect=52;
soundtrigger=1;
soundstart=disigun1;
soundhit=xplomas2;
beamweapon=1;
noexplode=1;
commandfire=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=40;
armmex=1250;
aaimex=1250;
aaimexx=1250;
aaimexe=1250;
aaimexm=1250;
aaimexh=1250;
armuwmex=1250;
aaiumexe=1250;
aaiumexm=1250;
aaiumexh=1250;
armsolar=1250;
aaisolar=1250;
aaisolrx=1250;
aaisolre=1250;
aaisolrm=1250;
aaisolrh=1250;
armtide=1250;
aaitidee=1250;
aaitidem=1250;
aaitideh=1250;
cormex=1250;
caimex=1250;
caimexx=1250;
caimexe=1250;
caimexm=1250;
caimexr=1250;
coruwmex=1250;
caiumexe=1250;
caiumexm=1250;
caiumexh=1250;
corsolar=1250;
caisolar=1250;
caisolrx=1250;
caisolre=1250;
caisolrm=1250;
caisolrh=1250;
cortide=1250;
caitidee=1250;
caitidem=1250;
caitideh=1250;
armwin=1250;
corwin=1250;
armmakr=1250;
cormakr=1250;
}
}
[EARTHQUAKE]
{
ID=227;
name=Earthquake;
rendertype=4;
color=255;
meteor=1;
noradar=1;
weaponvelocity=300;
areaofeffect=512;
edgeeffectiveness=0.75;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=50;
}
}
[TREEBURN]
{
ID=245;
name=BurningTree;
unitsonly=1;
areaofeffect=160;
edgeeffectiveness=0.9;
[DAMAGE]
{
default=200;
}
}
[SHRUBBURN]
{
ID=246;
name=BurningBush;
unitsonly=1;
areaofeffect=60;
edgeeffectiveness=0.6;
[DAMAGE]
{
default=80;
}
}
[GASBAG]
{
ID=15;
name=GasBag;
unitsonly=1;
areaofeffect=300;
edgeeffectiveness=0.7;
[DAMAGE]
{
default=550;
}
}
[FMINE_LIGHT]
{
ID=148;
name=LightFloatingMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=450;
soundstart=largegun;
soundhit=xplosml1;
SoundWater=SPLSSML;
edgeeffectiveness=0.5;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=explode3;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=1950;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=19.5;
cormlv=19.5;
cormlk=19.5;
ARMMLS=19.5;
CORMLS=19.5;
}
}
[FMINE_HEAVY]
{
ID=147;
name=HeavyFloatingMine;
rendertype=4;
ballistic=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.5;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=mineboom;
waterexplosionart=mineboom;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5850;
ARMCOM=1000;
CORCOM=1000;
armmine1=1;
armmine2=1;
armmine3=1;
armmine4=1;
armmine5=1;
armmine6=1;
armmine7=1;
armfmine1=1;
armfmine2=1;
armfmine3=1;
armfmine4=1;
armfmine5=1;
armfmine6=1;
armfmine7=1;
armempm=1;
cormine1=1;
cormine2=1;
cormine3=1;
cormine4=1;
cormine5=1;
cormine6=1;
cormine7=1;
corfmine1=1;
corfmine2=1;
corfmine3=1;
corfmine4=1;
corfmine5=1;
corfmine6=1;
corfmine7=1;
cortronm=1;
armmlv=58.5;
cormlv=58.5;
cormlk=58.5;
ARMMLS=58.5;
CORMLS=58.5;
}
}
[EMP_MINE]
{
ID=146;
name=EMPFloatingMine;
rendertype=4;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=640;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.95;
explosiongaf=empboom;
explosionart=empboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=6400;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine5=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine2=0;
armfmine3=0;
armfmine4=0;
armfmine5=0;
armfmine6=0;
armfmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine4=0;
cormine5=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine2=0;
corfmine3=0;
corfmine4=0;
corfmine5=0;
corfmine6=0;
corfmine7=0;
cortronm=0;
armmlv=49;
cormlv=49;
cormlk=49;
ARMMLS=49;
CORMLS=49;
}
}
[NEUTRON_MINE]
{
ID=145;
name=NeutronFloatingMine;
rendertype=4;
ballistic=1;
paralyzer=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=640;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
edgeeffectiveness=0.95;
explosiongaf=tronboom;
explosionart=tronboom;
waterexplosiongaf=uwemp;
waterexplosionart=uwemp;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=6400;
armmine1=0;
armmine2=0;
armmine3=0;
armmine4=0;
armmine5=0;
armmine6=0;
armmine7=0;
armfmine1=0;
armfmine2=0;
armfmine3=0;
armfmine4=0;
armfmine5=0;
armfmine6=0;
armfmine7=0;
armempm=0;
cormine1=0;
cormine2=0;
cormine3=0;
cormine4=0;
cormine5=0;
cormine6=0;
cormine7=0;
corfmine1=0;
corfmine2=0;
corfmine3=0;
corfmine4=0;
corfmine5=0;
corfmine6=0;
corfmine7=0;
cortronm=0;
armmlv=49;
cormlv=49;
cormlk=49;
ARMMLS=49;
CORMLS=49;
}
}
[HailBomb]
{
ID=221;
name=BigExplosiveMeteor;
rendertype=1;
meteor=1;
model=Hail1;
randomdecay=5;
weaponvelocity=250;
areaofeffect=950;
edgeeffectiveness=0.75;
firestarter=100;
soundhit=xplonuk4;
explosiongaf=Commboom;
explosionart=CommBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=32;
shakeduration=2;
[DAMAGE]
{
default=29999;
ARMCOM=900;
CORCOM=900;
}
}
[HERMES]
{
ID=87;
name=HERMES;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=Sabot;
range=745;
reloadtime=0.883;
weapontimer=5;
weaponvelocity=900;
startvelocity=560;
weaponacceleration=160;
turnrate=51100;
areaofeffect=48;
burst=0;
burstrate=.3;
soundtrigger=1;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=90;
smokedelay=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=200;
CORESEEB=200;
CORMOSQ=200;
ARMCA=200;
ARMPEEP=200;
ARMFIG=200;
ARMTHUND=200;
ARMATLAS=200;
ARMKAM=200;
CORCA=200;
CORFINK=200;
CORVENG=200;
CORSHAD=200;
CORVALK=200;
BLADEW=200;
ARMACA=200;
ARMBRAWL=200;
ARMPNIX=200;
ARMLANCE=200;
ARMHAWK=200;
ARMAWAC=200;
ARMCYBR=200;
ARMDFLY=200;
BLADE=200;
CORGRIPN=200;
CORACA=200;
CORAPE=200;
CORHURC=200;
CORTITAN=200;
CORVAMP=200;
ARMRB=200;
ARMSL=200;
BLACKDAWN=200;
CORAWAC=200;
CORCRW=200;
ARMCSA=200;
ARMSEHAK=200;
ARMSFIG=200;
ARMSEAP=200;
ARMSABER=200;
ARMSB=200;
CORCSA=200;
CORHUNT=200;
CORSFIG=200;
CORSEAP=200;
CORCUT=200;
CORSB=200;
}
}
[JANUS_ROCKET]
{
ID=244;
name=Rockets;
rendertype=1;
lineofsight=1;
turret=1;
model=dual;
range=465;
reloadtime=3.268;
weapontimer=2.05;
weaponvelocity=315;
startvelocity=315;
weaponacceleration=100;
areaofeffect=64;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=1000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=415;
}
}
[COR_TAAR_RC]
{
ID=255;
name=HeavyRiotCannon;
rendertype=4;
lineofsight=1;
turret=1;
minbarrelangle=-15;
range=500;
reloadtime=2.0;
weaponvelocity=600;
areaofeffect=220;
edgeeffectiveness=0.7;
soundstart=KrogTgun;
soundhit=XHvyRiot;
SoundWater=towaterex;
tolerance=3500;
explosiongaf=TaarBoom;
explosionart=TaarBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
[DAMAGE]
{
default=2116;
}
}
[KROWLASER]
{
ID=96;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=667;
reloadtime=1.013;
energypershot=167;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=341;
}
}
[KROWLASER2]
{
ID=90;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=611;
reloadtime=2.1;
energypershot=350;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRHVY1;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=780;
}
}
[LASERBLOW]
{
ID=250;
name=Laserblow;
areaofeffect=350;
edgeeffectiveness=0.5;
firestarter=100;
[DAMAGE]
{
default=99999;
ARMCOM=2000;
CORCOM=2000;
}
}
[ARM_LIGHTLASER]
{
ID=80;
name=LightLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=340;
reloadtime=.52;
weaponvelocity=700;
energypershot=15;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=60;
}
}
[CORE_LIGHTLASER]
{
ID=81;
name=LightLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=330;
reloadtime=.52;
weaponvelocity=700;
energypershot=15;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=60;
}
}
[ARM_LASER]
{
ID=82;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=180;
reloadtime=0.533;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=lasrfir1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=16;
}
}
[ARM_FAST]
{
ID=83;
name=EMGBurst;
rendertype=1;
model=EMG;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.004;
weapontimer=0.76;
weaponvelocity=500;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=5;
burstrate=0.05;
soundstart=fastemg;
tolerance=2000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=26;
}
}
[GATOR_LASER]
{
ID=85;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.706;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=PPRWEA;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=53;
}
}
[AK_LASER]
{
ID=130;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=26;
}
}
[CORE_LASER]
{
ID=88;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=180;
reloadtime=0.578;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=18;
}
}
[ARMPT_LASER]
{
ID=89;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.7;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRFIR2;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=39;
}
}
[ARM_LASERH1]
{
ID=91;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=540;
reloadtime=1.887;
energypershot=197;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=496;
}
}
[CORE_LASERH1]
{
ID=92;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=550;
reloadtime=2.076;
energypershot=224;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=554;
}
}
[CORE_BATSLASER]
{
ID=93;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=950;
reloadtime=1.4;
energypershot=467;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=WARLORD_LASER;
soundhit=LASRHIT5;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=669;
}
}
[CORE_CANLASER]
{
ID=94;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.4;
energypershot=161;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=lasrhvy3;
soundhit=lasrhit1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=3000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=912;
}
}
[CORFAST_WEAPON]
{
ID=161;
name=L1DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.8;
weaponvelocity=700;
energypershot=40;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=120;
}
}
[ADV_DECKLASER]
{
ID=234;
name=L2DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=525;
reloadtime=1.2;
weaponvelocity=700;
energypershot=99;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=256;
}
}
[MCSNOW]
{
ID=99;
name=MCSNOW;
rendertype=6;
meteor=1;
model=snow1;
weaponvelocity=500;
areaofeffect=0.005;
edgeeffectiveness=0.005;
noradar=1;
explosiongaf=snowfx;
explosionart=snowseq;
waterexplosiongaf=snowfx;
waterexplosionart=snowseq;
[DAMAGE]
{
default=0;
}
}
[ADVSAM]
{
ID=231;
name=ADVSAM;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=ADVSAM;
range=2500;
reloadtime=5.355;
weapontimer=8;
weaponvelocity=1200;
startvelocity=1000;
weaponacceleration=300;
turnrate=12000;
areaofeffect=240;
edgeeffectiveness=0.3;
shakemagnitude=3;
shakeduration=.25;
soundstart=launch;
soundhit=impact;
firestarter=90;
smokedelay=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fireball;
explosionart=fireball;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=1500;
CORESEEB=1500;
CORMOSQ=1500;
ARMCA=1500;
ARMPEEP=1500;
ARMFIG=1500;
ARMTHUND=1500;
ARMATLAS=1500;
ARMKAM=1500;
CORCA=1500;
CORFINK=1500;
CORVENG=1500;
CORSHAD=1500;
CORVALK=1500;
BLADEW=1500;
ARMACA=1500;
ARMBRAWL=1500;
ARMPNIX=1500;
ARMLANCE=1500;
ARMHAWK=1500;
ARMAWAC=1500;
ARMCYBR=1500;
ARMDFLY=1500;
BLADE=1500;
CORGRIPN=1500;
CORACA=1500;
CORAPE=1500;
CORHURC=1500;
CORTITAN=1500;
CORVAMP=1500;
ARMRB=1500;
ARMSL=1500;
BLACKDAWN=1500;
CORAWAC=1500;
CORCRW=1500;
ARMCSA=1500;
ARMSEHAK=1500;
ARMSFIG=1500;
ARMSEAP=1500;
ARMSABER=1500;
ARMSB=1500;
CORCSA=1500;
CORHUNT=1500;
CORSFIG=1500;
CORSEAP=1500;
CORCUT=1500;
CORSB=1500;
}
}
[METEOR]
{
ID=225;
name=Meteor;
rendertype=1;
meteor=1;
model=asteroid6;
weaponvelocity=300;
areaofeffect=32;
edgeeffectiveness=0.5;
soundhit=xplomed2;
soundwater=splshbig;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=40;
}
}
[HAILSTORM]
{
ID=97;
name=Hailstorm;
rendertype=1;
meteor=1;
model=hail1;
weaponvelocity=150;
areaofeffect=8;
edgeeffectiveness=0.5;
soundhit=xplomed2;
soundwater=splshbig;
explosiongaf=fx;
explosionart=parablast;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=5;
}
}
[ARMKBOT_MISSILE]
{
ID=100;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=485;
reloadtime=0.8;
weapontimer=5;
weaponvelocity=850;
startvelocity=650;
weaponacceleration=141;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=25;
}
}
[ARMSHIP_MISSILE]
{
ID=103;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=710;
reloadtime=2;
weapontimer=5;
weaponvelocity=450;
startvelocity=430;
weaponacceleration=90;
turnrate=30000;
areaofeffect=48;
metalpershot=0;
soundstart=rockhvy2;
soundhit=xplomed2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=200;
}
}
[ARMTRUCK_MISSILE]
{
ID=104;
name=Missiles;
rendertype=1;
lineofsight=1;
toairweapon=1;
turret=1;
model=missile;
range=560;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=800;
startvelocity=700;
weaponacceleration=108;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE2;
soundhit=packohit;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=41;
}
}
[WIND_GEN]
{
ID=105;
name=WindGenerator;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=360;
edgeeffectiveness=0.4;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=10;
ARMWIN=110;
CORWIN=110;
}
}
[ARMRL_MISSILE]
{
ID=106;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=570;
reloadtime=0.85;
weapontimer=5;
weaponvelocity=750;
startvelocity=750;
weaponacceleration=150;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=61;
CORESEEB=61;
CORMOSQ=61;
ARMCA=61;
ARMPEEP=61;
ARMFIG=61;
ARMTHUND=61;
ARMATLAS=61;
ARMKAM=61;
CORCA=61;
CORFINK=61;
CORVENG=61;
CORSHAD=61;
CORVALK=61;
BLADEW=61;
ARMACA=61;
ARMBRAWL=61;
ARMPNIX=61;
ARMLANCE=61;
ARMHAWK=61;
ARMAWAC=61;
ARMCYBR=61;
ARMDFLY=61;
BLADE=61;
CORGRIPN=61;
CORACA=61;
CORAPE=61;
CORHURC=61;
CORTITAN=61;
CORVAMP=61;
ARMRB=61;
ARMSL=61;
BLACKDAWN=61;
CORAWAC=61;
CORCRW=61;
ARMCSA=61;
ARMSEHAK=61;
ARMSFIG=61;
ARMSEAP=61;
ARMSABER=61;
ARMSB=61;
CORCSA=61;
CORHUNT=61;
CORSFIG=61;
CORSEAP=61;
CORCUT=61;
CORSB=61;
}
}
[ARMVTOL_MISSILE_A2A]
{
ID=107;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
toairweapon=1;
model=missile;
range=400;
reloadtime=0.77;
weapontimer=5;
weaponvelocity=750;
startvelocity=600;
weaponacceleration=150;
turnrate=24000;
areaofeffect=48;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=16000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=43;
}
}
[PT_MISSILE]
{
ID=119;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=700;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=850;
startvelocity=650;
weaponacceleration=141;
turnrate=80000;
areaofeffect=32;
metalpershot=0;
soundstart=MISLITE1;
soundhit=SML_MISSILE_HIT;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=29;
}
}
[ARMVTOL_MISSILE]
{
ID=108;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=384;
reloadtime=3.57;
weapontimer=5;
weaponvelocity=620;
startvelocity=420;
weaponacceleration=200;
turnrate=24000;
areaofeffect=32;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=16000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=17;
}
}
[BERSERK]
{
ID=109;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.25;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRLIT1;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=51;
}
}
[ARMVTOL_ADVMISSILE]
{
ID=112;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=600;
reloadtime=1.29;
weapontimer=7;
weaponvelocity=850;
startvelocity=850;
weaponacceleration=250;
turnrate=50000;
areaofeffect=64;
metalpershot=0;
soundstart=MISLITE3;
soundhit=XPLOSML4;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=12;
CORVALKII=189;
CORESEEB=189;
CORMOSQ=189;
ARMCA=189;
ARMPEEP=189;
ARMFIG=189;
ARMTHUND=189;
ARMATLAS=189;
ARMKAM=189;
CORCA=189;
CORFINK=189;
CORVENG=189;
CORSHAD=189;
CORVALK=189;
BLADEW=189;
ARMACA=189;
ARMBRAWL=189;
ARMPNIX=189;
ARMLANCE=189;
ARMHAWK=189;
ARMAWAC=189;
ARMCYBR=189;
ARMDFLY=189;
BLADE=189;
CORGRIPN=189;
CORACA=189;
CORAPE=189;
CORHURC=189;
CORTITAN=189;
CORVAMP=189;
ARMRB=189;
ARMSL=189;
BLACKDAWN=189;
CORAWAC=189;
CORCRW=189;
ARMCSA=189;
ARMSEHAK=189;
ARMSFIG=189;
ARMSEAP=189;
ARMSABER=189;
ARMSB=189;
CORCSA=189;
CORHUNT=189;
CORSFIG=189;
CORSEAP=189;
CORCUT=189;
CORSB=189;
}
}
[ARMVTOL_ADVMISSILE2]
{
ID=115;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=fmdmisl;
range=400;
reloadtime=30;
weapontimer=7;
weaponvelocity=510;
startvelocity=410;
weaponacceleration=25;
turnrate=24000;
areaofeffect=128;
metalpershot=0;
soundstart=ROCKLIT2;
soundhit=xplomed1;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=39;
CORVALKII=600;
CORESEEB=600;
CORMOSQ=600;
ARMCA=600;
ARMPEEP=600;
ARMFIG=600;
ARMTHUND=600;
ARMATLAS=600;
ARMKAM=600;
CORCA=600;
CORFINK=600;
CORVENG=600;
CORSHAD=600;
CORVALK=600;
BLADEW=600;
ARMACA=600;
ARMBRAWL=600;
ARMPNIX=600;
ARMLANCE=600;
ARMHAWK=600;
ARMAWAC=600;
ARMCYBR=600;
ARMDFLY=600;
BLADE=600;
CORGRIPN=600;
CORACA=600;
CORAPE=600;
CORHURC=600;
CORTITAN=600;
CORVAMP=600;
ARMRB=600;
ARMSL=600;
BLACKDAWN=600;
CORAWAC=600;
CORCRW=600;
ARMCSA=600;
ARMSEHAK=600;
ARMSFIG=600;
ARMSEAP=600;
ARMSABER=600;
ARMSB=600;
CORCSA=600;
CORHUNT=600;
CORSFIG=600;
CORSEAP=600;
CORCUT=600;
CORSB=600;
}
}
[CORVTOL_ADVMISSILE]
{
ID=113;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=missile;
range=550;
reloadtime=.5;
weapontimer=7;
weaponvelocity=850;
startvelocity=650;
weaponacceleration=250;
turnrate=36000;
areaofeffect=48;
metalpershot=0;
soundstart=Rocklit3;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=43;
armfig=190;
corveng=190;
armthund=206;
corshad=206;
armhawk=86;
corvamp=86;
ARMSFIG=86;
CORSFIG=86;
ARMCYBR=86;
corhurc=265;
armpnix=265;
armsb=265;
corsb=265;
ARMLANCE=265;
CORTITAN=265;
ARMSEAP=265;
CORSEAP=265;
CORESEEB=86;
CORMOSQ=86;
ARMCA=86;
ARMPEEP=86;
ARMATLAS=86;
ARMKAM=86;
CORCA=86;
CORFINK=86;
CORVALK=86;
BLADEW=86;
ARMACA=86;
ARMBRAWL=86;
ARMAWAC=86;
ARMDFLY=86;
BLADE=86;
CORGRIPN=86;
CORACA=86;
CORAPE=86;
ARMRB=86;
ARMSL=86;
BLACKDAWN=86;
CORAWAC=86;
CORCRW=86;
ARMCSA=86;
ARMSEHAK=86;
ARMSABER=86;
CORCSA=86;
CORHUNT=86;
CORCUT=86;
}
}
[CORVTOL_ADVMISSILE2]
{
ID=114;
name=GuidedMissiles;
rendertype=1;
lineofsight=1;
model=shipmissile;
range=650;
reloadtime=6;
weapontimer=7;
weaponvelocity=500;
startvelocity=400;
weaponacceleration=25;
turnrate=16000;
areaofeffect=48;
metalpershot=0;
soundstart=rockhvy3;
soundhit=xplomed1;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=8000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=220;
}
}
[BOMBER_MISSILE]
{
ID=167;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=400;
reloadtime=1.0;
weapontimer=5;
weaponvelocity=850;
startvelocity=650;
weaponacceleration=150;
turnrate=55000;
areaofeffect=32;
metalpershot=0;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9000;
explosiongaf=sexy;
explosionart=explode4x;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=100;
}
}
[BOGUS_MISSILE]
{
ID=168;
name=Missiles;
rendertype=1;
lineofsight=1;
turret=1;
range=800;
reloadtime=0.5;
weapontimer=0.1;
weaponvelocity=650;
startvelocity=450;
weaponacceleration=101;
turnrate=33000;
areaofeffect=48;
metalpershot=0;
tolerance=9000;
[DAMAGE]
{
default=0;
}
}
[AINUKE]
{
ID=240;
name=NuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=ballmiss;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=250;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1280;
edgeeffectiveness=0.0;
energypershot=1000;
metalpershot=300;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
Tracks=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=commboom;
waterexplosionart=commboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[RANGE_BERTHA]
{
ID=180;
name=BerthaRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=7500;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7500;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_TIMMY]
{
ID=194;
name=IntimidatorRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=7900;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7900;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_TACNUKE]
{
ID=98;
name=TacticalNukeRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=4400;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=4400;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_VULC]
{
ID=48;
name=VulcanRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=6950;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=6950;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[RANGE_BUZZ]
{
ID=127;
name=BuzzsawRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=7400;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=7400;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[KBOT_ROCKET]
{
ID=120;
name=Rockets;
rendertype=1;
lineofsight=1;
turret=1;
model=kbotmissile;
range=465;
reloadtime=3.8;
weapontimer=1.54;
weaponvelocity=315;
startvelocity=315;
weaponacceleration=120;
areaofeffect=48;
metalpershot=0;
tolerance=1000;
soundstart=rocklit1;
soundhit=xplosml2;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=207;
}
}
[NUCLEAR_MISSILE]
{
ID=122;
name=NuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=ballmiss;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=500;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1280;
edgeeffectiveness=0.0;
energypershot=142222;
metalpershot=2000;
stockpile=1;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[CRBLMSSL]
{
ID=123;
name=CoreNuclearMissile;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=crblmssl;
range=32000;
reloadtime=150;
noautorange=1;
weapontimer=5;
flighttime=120;
weaponvelocity=500;
weaponacceleration=50;
turnrate=32768;
areaofeffect=1280;
edgeeffectiveness=0.0;
energypershot=142222;
metalpershot=2000;
stockpile=1;
targetable=1;
commandfire=1;
cruise=1;
soundstart=NUCLEAR_LAUNCH;
soundhit=Orcrockhit;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
shakemagnitude=250;
shakeduration=3.5;
explosiongaf=Nuke;
explosionart=FullNuke;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=commboom;
lavaexplosionart=commboom;
startsmoke=1;
[DAMAGE]
{
default=23000;
ARMCOM=2500;
CORCOM=2500;
}
}
[RANGE_NUKE]
{
ID=5;
name=NukeRangeRing;
rendertype=4;
ballistic=1;
turret=1;
range=32510;
reloadtime=7;
weaponvelocity=1000;
energypershot=5500;
areaofeffect=80;
coverage=32510;
interceptor=1;
[DAMAGE]
{
default=5;
}
}
[ARMTRUCK_ROCKET]
{
ID=124;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=rocket;
range=1225;
reloadtime=13.4;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=380;
weaponacceleration=40;
turnrate=24384;
areaofeffect=132;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=1965;
}
}
[CORTRUCK_ROCKET]
{
ID=126;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corvrocket;
range=1200;
reloadtime=14.37;
noautorange=1;
weapontimer=5;
flighttime=10;
weaponvelocity=415;
weaponacceleration=38;
turnrate=24384;
areaofeffect=146;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=5;
shakeduration=1;
[DAMAGE]
{
default=2203;
}
}
[ARMMSHIP_ROCKET]
{
ID=128;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=rocket;
range=1450;
reloadtime=19.65;
noautorange=1;
weapontimer=3;
flighttime=10;
weaponvelocity=400;
weaponacceleration=80;
turnrate=24384;
areaofeffect=170;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
cruise=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=7;
shakeduration=2;
[DAMAGE]
{
default=3663;
}
}
[CORMSHIP_ROCKET]
{
ID=21;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=corshiprckt1;
range=1400;
reloadtime=21.07;
noautorange=1;
weapontimer=3;
flighttime=10;
weaponvelocity=400;
weaponacceleration=80;
turnrate=24384;
areaofeffect=180;
edgeeffectiveness=0.2;
metalpershot=0;
soundstart=Rockhvy1;
soundhit=xplomed4;
SoundWater=SPLSLRG;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
cruise=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=7;
shakeduration=2;
[DAMAGE]
{
default=4214;
}
}
[VTOL_ROCKET]
{
ID=162;
name=RiotRocket;
rendertype=1;
lineofsight=1;
turret=0;
model=shipmissile;
range=480;
reloadtime=1.997;
weaponvelocity=650;
areaofeffect=128;
edgeeffectiveness=0.0;
soundtrigger=1;
soundstart=rocklit3;
soundhit=explode;
burnblow=1;
firestarter=70;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tolerance=6000;
pitchtolerance=12000;
accuracy=100;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=237;
}
}
[VTOL_ROCKET2]
{
ID=163;
name=RiotCannon;
rendertype=4;
lineofsight=1;
turret=0;
range=480;
reloadtime=2.4;
weaponvelocity=750;
areaofeffect=128;
edgeeffectiveness=0.0;
soundtrigger=1;
soundstart=canlite3;
soundhit=xplosml3;
burnblow=1;
tolerance=2000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=285;
}
}
[ADV_ROCKET]
{
ID=7;
name=HeavyRocket;
rendertype=1;
lineofsight=1;
turret=1;
model=shipmissile;
range=550;
reloadtime=6.0;
weapontimer=5;
weaponvelocity=650;
startvelocity=350;
weaponacceleration=150;
areaofeffect=48;
tolerance=1000;
burst=3;
burstrate=0.3;
soundtrigger=1;
soundstart=rockhvy3;
soundhit=xplosml1;
firestarter=70;
smokedelay=.1;
turnrate=0;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=229;
}
}
[SEADRAGPRIME]
{
ID=177;
name=BattleShipCannon;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-25;
range=1300;
reloadtime=3.0;
weaponvelocity=750;
areaofeffect=250;
edgeeffectiveness=0.25;
soundstart=dragontir;
soundhit=BLIGHThit;
SoundWater=SPLSLRG;
accuracy=350;
tolerance=1500;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=2930;
}
}
[SEADRAGONFLAK]
{
ID=151;
name=FlakCannon;
rendertype=4;
ballistic=1;
turret=1;
toairweapon=1;
unitsonly=1;
range=850;
reloadtime=0.4;
weapontimer=1;
weaponvelocity=1550;
areaofeffect=128;
edgeeffectiveness=0.85;
soundstart=flakfire;
soundhit=impact;
minbarrelangle=-24;
accuracy=250;
tolerance=1500;
burnblow=1;
explosiongaf=flakboom;
explosionart=flakboom;
waterexplosiongaf=flakboom;
waterexplosionart=flakboom;
lavaexplosiongaf=flakboom;
lavaexplosionart=flakboom;
color=1;
startsmoke=1;
[DAMAGE]
{
default=0;
CORVALKII=597;
CORESEEB=597;
CORMOSQ=597;
ARMCA=597;
ARMPEEP=597;
ARMFIG=597;
ARMTHUND=597;
ARMATLAS=597;
ARMKAM=597;
CORCA=597;
CORFINK=597;
CORVENG=597;
CORSHAD=597;
CORVALK=597;
BLADEW=597;
ARMACA=597;
ARMBRAWL=597;
ARMPNIX=597;
ARMLANCE=597;
ARMHAWK=597;
ARMAWAC=597;
ARMCYBR=597;
ARMDFLY=597;
BLADE=597;
CORGRIPN=597;
CORACA=597;
CORAPE=597;
CORHURC=597;
CORTITAN=597;
CORVAMP=597;
ARMRB=597;
ARMSL=597;
BLACKDAWN=597;
CORAWAC=597;
CORCRW=597;
ARMCSA=597;
ARMSEHAK=597;
ARMSFIG=597;
ARMSEAP=597;
ARMSABER=597;
ARMSB=597;
CORCSA=597;
CORHUNT=597;
CORSFIG=597;
CORSEAP=597;
CORCUT=597;
CORSB=597;
}
}
[HYDRA_GUN]
{
ID=150;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=1300;
reloadtime=1.886;
energypershot=1913;
weaponvelocity=1000;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
firestarter=90;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2001;
}
}
[HYDRAMISS]
{
ID=165;
name=RapidSamMissile;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=missile;
range=900;
reloadtime=0.2;
weapontimer=7;
weaponvelocity=950;
startvelocity=650;
weaponacceleration=150;
areaofeffect=128;
edgeeffectiveness=0.90;
soundstart=Rocklit3;
soundhit=xplomed2;
minbarrelangle=-24;
burnblow=0;
turnrate=72000;
firestarter=70;
guidance=1;
tracks=1;
selfprop=1;
tolerance=8000;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=0;
[DAMAGE]
{
default=0;
CORVALKII=294;
CORESEEB=294;
CORMOSQ=294;
ARMCA=294;
ARMPEEP=294;
ARMFIG=294;
ARMTHUND=294;
ARMATLAS=294;
ARMKAM=294;
CORCA=294;
CORFINK=294;
CORVENG=294;
CORSHAD=294;
CORVALK=294;
BLADEW=294;
ARMACA=294;
ARMBRAWL=294;
ARMPNIX=294;
ARMLANCE=294;
ARMHAWK=294;
ARMAWAC=294;
ARMCYBR=294;
ARMDFLY=294;
BLADE=294;
CORGRIPN=294;
CORACA=294;
CORAPE=294;
CORHURC=294;
CORTITAN=294;
CORVAMP=294;
ARMRB=294;
ARMSL=294;
BLACKDAWN=294;
CORAWAC=294;
CORCRW=294;
ARMCSA=294;
ARMSEHAK=294;
ARMSFIG=294;
ARMSEAP=294;
ARMSABER=294;
ARMSB=294;
CORCSA=294;
CORHUNT=294;
CORSFIG=294;
CORSEAP=294;
CORCUT=294;
CORSB=294;
}
}
[JUNGLE]
{
ID=171;
name=Terrainsounds;
rendertype=4;
color=255;
meteor=1;
noradar=1;
weaponvelocity=300;
areaofeffect=0;
soundhit=jungle1;
soundwater=jungle3;
[DAMAGE]
{
default=0;
}
}
[ARM_HLIGHTNING]
{
ID=248;
Name=HighEnergyLightning;
RenderType=7;
LineOfSight=1;
Turret=1;
Range=300;
ReloadTime=2.5;
WeaponTimer=0.7;
EnergyPerShot=198;
WeaponVelocity=700;
Duration=6;
areaofeffect=24;
edgeeffectiveness=1.0;
SoundStart=DEMOLISH_FIRE;
SoundHit=LHITE3;
SoundWater=HISS2;
FireStarter=5;
BeamWeapon=1;
Color=147;
Color2=144;
Tolerance=2000;
Explosiongaf=fx;
Explosionart=explode5;
WaterExplosiongaf=fx;
WaterExplosionart=h2oboom1;
LavaExplosiongaf=fx;
LavaExplosionart=lavasplashsm;
StartSmoke=1;
[DAMAGE]
{
Default=897;
}
}
[Juno_Pulse]
{
ID=182;
name=AlienAnti-signalEPulse;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=epulse;
range=32000;
reloadtime=90;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=500;
weaponacceleration=80;
turnrate=24384;
areaofeffect=1500;
edgeeffectiveness=0.80;
energypershot=25000;
metalpershot=0;
soundstart=junofir2;
soundhit=junohit2;
stockpile=1;
targetable=0;
commandfire=1;
cruise=1;
smokedelay=.1;
selfprop=1;
smoketrail=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=jun2boom;
explosionart=jun2boom;
waterexplosiongaf=jun2boom;
waterexplosionart=jun2boom;
lavaexplosiongaf=jun2boom;
lavaexplosionart=jun2boom;
startsmoke=1;
[DAMAGE]
{
default=1;
ARMARAD=2000;
CORARAD=2000;
CORRAD=2000;
ARMRAD=2000;
ARMMARK=2000;
ARMSEER=2000;
CORVOYR=2000;
CORVRAD=2000;
ARMJAM=2000;
ARMASER=2000;
CORSPEC=2000;
CORETER=2000;
ARMAWAC=2000;
CORAWAC=2000;
CORHUNT=2000;
ARMSEHAK=2000;
ARMSONAR=2000;
CORSONAR=2000;
CORASON=2000;
ARMASON=2000;
ARMSJAM=2000;
CORSJAM=2000;
ARMVEIL=2000;
CORSHROUD=2000;
BLOTTER=2000;
CONCEALER=2000;
SPOTTER=2000;
WATCHER=2000;
CORCARRY=350;
ARMCARRY=340;
ARMSCRAM=2000;
CFLRADAR=2000;
ARMEYES=300;
COREYES=300;
ARMUEYES=300;
CORUEYES=300;
APHANTOM=300;
cPHANTOM=300;
ARMEYE=1400;
COREYE=1500;
AFLRADAR=1000;
CFLRADAR=1000;
ARMRASPD=400;
ARMJASPD=450;
ARMJAMT=2000;
CORJAMT=2000;
armspy=500;
corspy=500;
}
}
[GA2]
{
ID=84;
name=AA2_missile;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=Sabot;
range=925;
reloadtime=2.14;
weapontimer=5;
weaponvelocity=820;
startvelocity=820;
weaponacceleration=160;
turnrate=63000;
areaofeffect=48;
metalpershot=0;
energypershot=0;
soundstart=packolau;
soundhit=samkillx;
soundtrigger=1;
firestarter=72;
smokedelay=.1;
guidance=1;
tracks=1;
selfprop=1;
smoketrail=1;
tolerance=9950;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=321;
}
}
[TAWF001_weapon]
{
ID=31;
name=BeamLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=340;
reloadtime=0.1;
energypershot=5.7;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=LASRFIR1;
soundhit=LASHIT;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=24;
}
}
[TAWF003_weapon]
{
ID=77;
name=RapidFireLaserTank;
rendertype=0;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.3;
energypershot=16;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=LASRFIR2;
firestarter=100;
beamweapon=1;
color=126;
color2=128;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=90;
}
}
[TAWF009_WEAPON]
{
ID=149;
name=AdvTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=advtorpedo;
propeller=1;
range=1000;
reloadtime=4.0;
weapontimer=5.5;
weaponvelocity=150;
startvelocity=150;
weaponacceleration=15;
turnrate=12000;
areaofeffect=84;
edgeeffectiveness=0.50;
soundstart=TORPEDO3;
soundhit=XPLODEP4;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2877;
armcom=1439;
corcom=1439;
TAWF009=1439;
corssub=1439;
ARMAAS=1439;
CORARCH=1439;
}
}
[TAWF113_weapon]
{
ID=241;
name=Groundbreaker;
rendertype=4;
ballistic=1;
turret=1;
range=600;
reloadtime=5.0;
weaponvelocity=350;
areaofeffect=80;
soundstart=TAWF113a;
soundhit=TAWF113b;
accuracy=600;
tolerance=2000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=330;
}
}
[TREM1]
{
ID=169;
name=RapidArtillery;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=985;
reloadtime=1.5;
weaponvelocity=380;
areaofeffect=140;
edgeeffectiveness=0.0;
soundstart=TREMfire;
soundhit=BLIGHThit;
accuracy=450;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=400;
}
}
[TREMSHIP]
{
ID=153;
name=RapidArtillery;
rendertype=4;
ballistic=1;
turret=1;
minbarrelangle=-35;
range=1250;
reloadtime=5.0;
weaponvelocity=400;
areaofeffect=176;
edgeeffectiveness=0.10;
soundstart=TREMfire;
soundhit=BLIGHThit;
accuracy=800;
tolerance=1000;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=0;
[DAMAGE]
{
default=729;
}
}
[SMALL_BUILDING]
{
ID=200;
name=Smallbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=260;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=400;
}
}
[MEDIUM_BUILDING]
{
ID=201;
name=Mediumbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=390;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=20;
shakeduration=0.5;
[DAMAGE]
{
default=1000;
}
}
[LARGE_BUILDING]
{
ID=202;
name=Largebuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=520;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=towers;
explosionart=bigboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=2500;
}
}
[ESTOR_BUILDING]
{
ID=203;
name=Smallbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=580;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=520;
soundstart=largegun;
soundhit=xplolrg4;
SoundWater=towaterex;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.5;
[DAMAGE]
{
default=3600;
}
}
[SMALL_UNIT]
{
ID=204;
name=Smalltank;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=130;
soundstart=largegun;
soundhit=xplomed2;
SoundWater=SPLSLRG;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=200;
}
}
[MEDIUM_UNIT]
{
ID=129;
name=MediumUnit;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=260;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=500;
}
}
[BIG_UNIT]
{
ID=205;
name=BigKbot;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=390;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=towers;
explosionart=smallboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=1252;
}
}
[SMALL_BUILDINGEX]
{
ID=206;
name=Smallbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=200;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode4;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=100;
}
}
[MEDIUM_BUILDINGEX]
{
ID=207;
name=Mediumbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=250;
}
}
[LARGE_BUILDINGEX]
{
ID=208;
name=Largebuilding;
rendertype=4;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=400;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=625;
}
}
[CORPYRO_BLASTEX]
{
ID=8;
name=Largebuilding;
rendertype=4;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=340;
soundstart=largegun;
soundhit=xplolrg4;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=10;
shakeduration=0.5;
[DAMAGE]
{
default=600;
corpyro=60;
}
}
[ESTOR_BUILDINGEX]
{
ID=209;
name=Smallbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=550;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=400;
soundstart=largegun;
soundhit=xplolrg4;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.5;
[DAMAGE]
{
default=900;
}
}
[SMALL_UNITEX]
{
ID=210;
name=Smalltank;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=100;
soundstart=largegun;
soundhit=xplomed2;
SoundWater=SPLSLRG;
explosiongaf=fx;
explosionart=explode4;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=50;
}
}
[MEDIUM_UNITEX]
{
ID=235;
name=Mediumbuilding;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=200;
soundstart=largegun;
soundhit=xplomed1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=125;
}
}
[BIG_UNITEX]
{
ID=211;
name=BigKbot;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=300;
soundstart=largegun;
soundhit=xplolrg3;
SoundWater=towaterex;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=8;
shakeduration=.3;
[DAMAGE]
{
default=313;
}
}
[CORPYRO_BLAST]
{
ID=212;
name=PyroBlast;
rendertype=4;
ballistic=1;
turret=1;
range=200;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=360;
soundstart=largegun;
soundhit=XPLOMAS4;
edgeeffectiveness=0.2;
explosiongaf=TaarBoom;
explosionart=TaarBoom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=40;
shakeduration=0.5;
[DAMAGE]
{
default=1400;
corpyro=140;
}
}
[COMMANDER_BLAST]
{
ID=213;
name=Matter/AntimatterExplosion;
rendertype=4;
ballistic=1;
turret=1;
range=380;
reloadtime=3.6;
weaponvelocity=250;
soundstart=largegun;
soundhit=xplonuk4;
SoundWater=SPLASH_NUKE;
explosiongaf=megaboom;
explosionart=megaboom;
waterexplosiongaf=aquaboom;
waterexplosionart=aquaboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=400;
shakeduration=5;
areaofeffect=960;
edgeeffectiveness=0.6;
[DAMAGE]
{
default=23000;
}
}
[CRAWL_BLAST]
{
ID=214;
name=CrawlingBomb;
rendertype=4;
ballistic=1;
turret=1;
range=450;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=600;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.0;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=64;
shakeduration=1.5;
[DAMAGE]
{
default=3187;
armcom=999;
corcom=999;
ARMVADER=74;
CORROACH=74;
CORSKTL=74;
}
}
[CRAWL_BLASTSML]
{
ID=215;
name=WimpyCrawlingBomb;
rendertype=4;
ballistic=1;
turret=1;
range=400;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=430;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
edgeeffectiveness=0.0;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
shakemagnitude=46;
shakeduration=0.75;
[DAMAGE]
{
default=1800;
armcom=499;
corcom=499;
ARMVADER=36;
CORROACH=36;
CORSKTL=36;
}
}
[TINY_BUILDINGEX]
{
ID=222;
name=MEX;
rendertype=4;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=64;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=FX;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=5;
cornanob=0;
armnanob=0;
}
}
[MOBILE_LRPC_CANNON]
{
ID=125;
name=MobileLRPC;
rendertype=1;
model=LRPCshot;
ballistic=1;
turret=1;
range=3737;
reloadtime=7.1625;
weaponvelocity=1100;
energypershot=3000;
areaofeffect=144;
soundstart=xplonuk4;
soundhit=xplonuk1;
SoundWater=towaterex;
accuracy=800;
aimrate=2500;
holdtime=1;
explosiongaf=fx;
explosionart=NUKE1;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
startsmoke=1;
shakemagnitude=40;
shakeduration=0.6;
[DAMAGE]
{
default=4143;
}
}
[EXPLOITER_LASER]
{
ID=155;
name=L1DeckLaser;
rendertype=0;
lineofsight=1;
turret=1;
range=450;
reloadtime=0.408;
weaponvelocity=1000;
energypershot=25;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
soundstart=lasrfir3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=30;
beamweapon=1;
color=232;
color2=234;
tolerance=2500;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=76;
}
}
[NOWEAPON]
{
ID=0;
name=NoWeapon;
range=16;
[DAMAGE]
{
default=0;
}
}
[FLAMETHROWER]
{
ID=1;
name=FlameThrower;
rendertype=5;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.034;
weapontimer=0.9;
weaponvelocity=300;
areaofeffect=32;
edgeeffectiveness=0.99;
burst=18;
burstrate=.03;
sprayangle=4096;
randomdecay=.3;
soundstart=Flamlit2;
firestarter=100;
groundbounce=1;
explosiongaf=fx;
explosionart=smoke 2;
smokedelay=1;
startsmoke=0;
endsmoke=0;
tolerance=5000;
[DAMAGE]
{
default=15;
corpyro=2.5;
correap=2.5;
}
}
[ARMBOMB]
{
ID=3;
name=Bombs;
rendertype=6;
dropped=1;
model=bomb;
range=1280;
reloadtime=.17;
areaofeffect=72;
edgeeffectiveness=0.5;
soundstart=bombrel;
soundhit=xplomed2;
commandfire=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
metal=0;
energy=0;
[DAMAGE]
{
default=200;
}
}
[ARMADVBOMB]
{
ID=4;
name=AdvancedBombs;
rendertype=6;
dropped=1;
model=bomb;
range=1280;
reloadtime=.16;
areaofeffect=128;
edgeeffectiveness=0.5;
soundstart=bombrel;
soundhit=XPLOLRG3;
SoundWater=SPLSMED;
commandfire=1;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
metal=0;
energy=0;
[DAMAGE]
{
default=335;
}
}
[COAX_TORPEDO]
{
ID=9;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=1;
model=torpedo;
propeller=1;
range=640;
reloadtime=2.4;
weapontimer=3.7;
weaponvelocity=180;
startvelocity=180;
weaponacceleration=15;
areaofeffect=64;
edgeeffectiveness=0.50;
turnrate=6000;
soundstart=TORPEDO2;
soundhit=xplodep2;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1370;
}
}
[ARM_TORPEDO]
{
ID=10;
name=StandardTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=450;
reloadtime=3.6;
weapontimer=4.5;
weaponvelocity=90;
startvelocity=90;
weaponacceleration=15;
turnrate=3750;
tracks=1;
guidance=1;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=torpedo1;
soundhit=xplodep1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=641;
TAWF009=321;
CORSSUB=321;
ARMAAS=321;
CORARCH=321;
}
}
[ARMSMART_TORPEDO]
{
ID=12;
name=SubKillerTorpedo;
rendertype=1;
lineofsight=1;
turret=0;
model=torpedo;
propeller=1;
range=650;
reloadtime=5.4;
weapontimer=5.2;
weaponvelocity=75;
startvelocity=75;
weaponacceleration=15;
turnrate=7500;
tracks=1;
guidance=1;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=TORPEDO2;
soundhit=XPLODEP2;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=1567;
TAWF009=784;
CORSSUB=784;
ARMAAS=784;
CORARCH=784;
}
}
[ARMAIR_TORPEDO]
{
ID=14;
name=TorpedoLauncher;
rendertype=1;
lineofsight=1;
turret=0;
model=advtorpedo;
propeller=1;
range=700;
reloadtime=8.5;
weapontimer=5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=15;
turnrate=10000;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=bombrel;
soundhit=XPLODEP3;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=6000;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=2167;
}
}
[EMG]
{
ID=16;
name=E.M.G.;
rendertype=1;
model=EMG;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.493;
weapontimer=.7;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=0.15;
soundstart=flashemg;
turnrate=3000;
guidance=1;
tracks=1;
selfprop=1;
tolerance=5000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=12;
}
}
[PEEWEE_EMG]
{
ID=131;
name=E.M.G.;
rendertype=1;
model=EMG;
lineofsight=1;
turret=1;
range=240;
reloadtime=0.5;
weapontimer=.36;
weaponvelocity=450;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=0.12;
soundstart=flashemg;
turnrate=3000;
guidance=1;
tracks=1;
selfprop=1;
tolerance=5000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=8;
}
}
[VTOL_EMG]
{
ID=18;
name=E.M.G.;
rendertype=1;
model=EMG;
lineofsight=1;
turret=0;
range=480;
reloadtime=0.455;
weapontimer=1;
weaponvelocity=650;
sprayangle=1024;
areaofeffect=24;
edgeeffectiveness=1.0;
burst=3;
burstrate=.1;
soundstart=brawlemg;
turnrate=7500;
guidance=1;
tracks=1;
selfprop=1;
tolerance=6000;
pitchtolerance=12000;
startsmoke=0;
endsmoke=0;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=17;
}
}
[VTOL_EMG2]
{
ID=19;
name=HighEnergyLaser;
rendertype=0;
lineofsight=1;
turret=0;
range=480;
reloadtime=1.0;
energypershot=40;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundstart=Lasrmas2;
soundhit=lasrhit1;
SoundWater=HISS;
firestarter=90;
beamweapon=1;
color=96;
color2=98;
tolerance=2000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=112;
}
}
[ARMCOMLASER]
{
ID=20;
name=J7Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=350;
reloadtime=0.8;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
soundtrigger=1;
tolerance=5000;
soundstart=lasfirerb;
soundhit=LASRHIT1;
SoundWater=HISS;
firestarter=70;
beamweapon=1;
color=232;
color2=234;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=200;
}
}
[ARM_DISINTEGRATOR]
{
ID=22;
name=Disintegrator;
rendertype=3;
lineofsight=1;
turret=1;
model=dgun;
range=250;
reloadtime=1.2;
weapontimer=4.2;
energypershot=1000;
weaponvelocity=225;
areaofeffect=52;
soundtrigger=1;
soundstart=disigun1;
soundhit=xplomas2;
beamweapon=1;
noexplode=1;
commandfire=1;
tolerance=10000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
[DAMAGE]
{
default=20000;
}
}
[ARM_TOTAL_ANNIHILATOR]
{
ID=24;
name=AnnihilatorTachyonWeapon;
rendertype=0;
lineofsight=1;
turret=1;
beamweapon=1;
range=1500;
reloadtime=3.75;
energypershot=6618;
weaponvelocity=1000;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=6000;
armcom=3000;
corcom=3000;
}
}
[CORE_DOOMSDAY]
{
ID=25;
name=DoomsdayTachyonWeapon;
rendertype=0;
lineofsight=1;
turret=1;
range=1000;
reloadtime=5.2;
energypershot=2941;
weaponvelocity=1000;
areaofeffect=48;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplolrg1;
SoundWater=HISS2;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=4000;
armcom=2000;
corcom=2000;
}
}
[LIGHTNING]
{
ID=26;
name=LightningGun;
rendertype=7;
lineofsight=1;
turret=1;
range=240;
reloadtime=1.65;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=10;
soundtrigger=1;
tolerance=2000;
EnergyPerShot=170;
soundstart=LghtHvy2;
soundhit=lhit;
SoundWater=HISS2;
firestarter=50;
beamweapon=1;
color=128;
color2=130;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=966;
}
}
[ATOMIC_BLAST]
{
ID=27;
name=AtomicBlastWeapon;
rendertype=4;
ballistic=1;
turret=1;
range=520;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=650;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
shakemagnitude=36;
shakeduration=4.5;
[DAMAGE]
{
default=6252;
}
}
[ATOMIC_BLASTSML]
{
ID=28;
name=AtomicBlastWeapon;
rendertype=4;
ballistic=1;
turret=1;
range=480;
reloadtime=3.6;
weaponvelocity=250;
areaofeffect=500;
soundstart=largegun;
soundhit=xplonuk3;
SoundWater=towaterex;
explosiongaf=towers;
explosionart=bigboom;
waterexplosiongaf=fx;
waterexplosionart=h2oboom2;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashlg;
shakemagnitude=24;
shakeduration=1.5;
[DAMAGE]
{
default=1563;
}
}
[ARM_PARALYZER]
{
ID=29;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=1;
paralyzer=1;
minbarrelangle=0;
range=300;
reloadtime=1.2;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=4500;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=400;
}
}
[AMD_ROCKET]
{
ID=30;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=amdrocket;
range=32000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=1200;
startvelocity=1200;
weaponacceleration=100;
turnrate=63000;
areaofeffect=120;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=1500;
}
}
[FMD_ROCKET]
{
ID=32;
name=Rocket;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=fmdmisl;
range=32000;
coverage=2000;
reloadtime=120;
noautorange=1;
weapontimer=2;
flighttime=60;
weaponvelocity=1200;
startvelocity=1200;
weaponacceleration=100;
turnrate=63000;
areaofeffect=120;
energypershot=25000;
metalpershot=1000;
stockpile=1;
interceptor=1;
soundstart=ANTINUKE;
soundhit=shockwave2;
firestarter=100;
smokedelay=.1;
selfprop=1;
smoketrail=1;
tracks=1;
twophase=1;
guidance=1;
tolerance=4000;
explosiongaf=ringboom;
explosionart=ringboom;
waterexplosiongaf=ringboom;
waterexplosionart=ringboom;
lavaexplosiongaf=ringboom;
lavaexplosionart=ringboom;
startsmoke=1;
[DAMAGE]
{
default=1500;
}
}
[DEPTHCHARGE]
{
ID=34;
name=DepthCharge;
rendertype=1;
lineofsight=1;
turret=0;
model=DEPTHCHARGE;
propeller=1;
range=310;
reloadtime=3.28;
weapontimer=3;
weaponvelocity=100;
startvelocity=100;
weaponacceleration=15;
turnrate=5500;
areaofeffect=64;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE5;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=228;
ARMCOM=455;
CORCOM=455;
ArmPomPom=455;
corbarrel=455;
ARMSNIPE=455;
CORSKTL=455;
ARMTICK=455;
COMMANDO=455;
CONSUL=455;
CORFAST=455;
ARMACSUB=455;
CORACSUB=455;
ARMSUB=455;
CORSUB=455;
ARMSUBK=455;
CORSHARK=455;
TAWF009=455;
CORSSUB=455;
ARMPINCER=455;
CORGARP=455;
CORSEAL=455;
ARMCROC=455;
CORPARROW=455;
CORAMPH=455;
MARAUDER=455;
SHIVA=455;
INTRUDER=455;
ARMRECL=455;
CORRECL=455;
ARMSCRAM=455;
CORSQUID=455;
ARMDECOM=455;
CORDECOM=455;
ARMTANKER=455;
CORTANKER=455;
ARMSPID=455;
ARMVADER=455;
CORROACH=455;
ARMSPY=455;
CORSPY=455;
}
}
[ADVDEPTHCHARGE]
{
ID=35;
name=CruiserDepthCharge;
rendertype=1;
lineofsight=1;
turret=0;
model=DEPTHCHARGE;
propeller=1;
range=600;
reloadtime=1.75;
weapontimer=3.5;
weaponvelocity=200;
startvelocity=200;
weaponacceleration=15;
turnrate=10000;
areaofeffect=96;
edgeeffectiveness=0.50;
soundstart=TORPGUN1;
soundhit=EXMINE6;
guidance=1;
tracks=1;
selfprop=1;
waterweapon=1;
burnblow=1;
tolerance=32767;
explosiongaf=fx;
explosionart=explode3;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=438;
ARMCOM=875;
CORCOM=875;
ArmPomPom=875;
corbarrel=875;
ARMSNIPE=875;
CORSKTL=875;
ARMTICK=875;
COMMANDO=875;
CONSUL=875;
CORFAST=875;
ARMACSUB=875;
CORACSUB=875;
ARMSUB=875;
CORSUB=875;
ARMSUBK=875;
CORSHARK=875;
TAWF009=875;
CORSSUB=875;
ARMPINCER=875;
CORGARP=875;
CORSEAL=875;
ARMCROC=875;
CORPARROW=875;
CORAMPH=875;
MARAUDER=875;
SHIVA=875;
INTRUDER=875;
ARMRECL=875;
CORRECL=875;
ARMSCRAM=875;
CORSQUID=875;
ARMDECOM=875;
CORDECOM=875;
ARMTANKER=875;
CORTANKER=875;
ARMSPID=875;
ARMVADER=875;
CORROACH=875;
ARMSPY=875;
CORSPY=875;
}
}
[ARMORCO_FIRE]
{
ID=6;
name=GaussCannon;
rendertype=4;
color=2;
lineofsight=1;
turret=1;
weapontimer=1.2;
minbarrelangle=-50;
range=590;
reloadtime=2.7;
weaponvelocity=530;
areaofeffect=80;
edgeeffectiveness=0.99;
soundstart=Krogun1;
soundhit=xplomed2;
noexplode=1;
burst=3;
burstrate=0.04;
sprayangle=2750;
tolerance=6000;
pitchtolerance=12000;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=555;
}
}
[INFERNOBOMB]
{
ID=51;
name=HeliosBomb;
rendertype=6;
dropped=1;
model=helios_bomb;
range=1280;
reloadtime=.31;
areaofeffect=260;
EdgeEffectiveness=0.0;
soundstart=bombrel;
soundhit=GUNHUGE;
commandfire=1;
tolerance=10000;
explosiongaf=shockboom;
explosionart=shockboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=2596;
}
}
[MOBILE_TACNUKE]
{
ID=55;
name=TacNuke;
rendertype=1;
lineofsight=1;
vlaunch=1;
model=tacmisl;
range=2000;
reloadtime=90;
noautorange=1;
weapontimer=5;
flighttime=400;
weaponvelocity=1200;
weaponacceleration=80;
turnrate=32768;
areaofeffect=500;
edgeeffectiveness=0.0;
energypershot=21701;
metalpershot=500;
soundstart=misicbm1;
soundhit=Xplonuk5;
SoundWater=SPLASH_NUKE;
firestarter=0;
smokedelay=.1;
selfprop=1;
smoketrail=1;
propeller=1;
twophase=1;
guidance=1;
tolerance=4000;
stockpile=1;
commandfire=1;
targetable=1;
cruise=0;
tracks=1;
shakemagnitude=100;
shakeduration=2.0;
explosiongaf=Nuke;
explosionart=TacNuke;
waterexplosiongaf=aquasmall;
waterexplosionart=aquasmall;
lavaexplosiongaf=commboom2;
lavaexplosionart=commboom2;
startsmoke=1;
[DAMAGE]
{
default=15000;
ARMCOM=1875;
CORCOM=1875;
}
}
[SHOCKER]
{
ID=228;
name=HeavyCannon;
rendertype=4;
lineofsight=1;
turret=1;
range=700;
reloadtime=6.0;
weaponvelocity=600;
areaofeffect=350;
edgeeffectiveness=0.5;
soundstart=xplomas42;
soundhit=bertha6;
SoundWater=towaterex;
minbarrelangle=-35;
accuracy=0;
tolerance=1000;
burnblow=1;
explosiongaf=mineboom;
explosionart=mineboom;
waterexplosiongaf=fx;
waterexplosionart=h2o;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
startsmoke=1;
shakemagnitude=16;
shakeduration=0.3;
[DAMAGE]
{
default=4500;
}
}
[CORVETTE_GAUSS]
{
ID=68;
name=Corvette_GaussCannon;
rendertype=4;
lineofsight=1;
turret=1;
range=450;
reloadtime=1.805;
weaponvelocity=625;
areaofeffect=24;
edgeeffectiveness=1.0;
tolerance=3000;
soundstart=CANLITE4;
soundhit=SabotHit;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
startsmoke=1;
[DAMAGE]
{
default=173;
}
}
[MECH_BLAST]
{
ID=101;
name=Razorback-Blaster;
rendertype=1;
lineofsight=1;
turret=1;
model=RazPlasma;
range=405;
reloadtime=1.25;
weapontimer=0.75;
energypershot=0;
weaponvelocity=580;
areaofeffect=80;
edgeeffectiveness=0.50;
accuracy=1000;
soundstart=RazPlasma;
firestarter=0;
beamweapon=1;
noexplode=1;     
tolerance=6000;
pitchtolerance=12000;
explosiongaf=RazFX2;
explosionart=exploblu;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=260;
}
}
[NANOBOOM]
{
ID=121;
name=MEX;
rendertype=4;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=10;
edgeeffectiveness=0.99;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=10;
cornanotc=250;
cornanotc2=1250;
cornanotc3=1250;
armnanotc=250;
armnanotc2=1250;
armnanotc3=1250;
}
}
[NANOBOOM2]
{
ID=193;
name=MEX;
rendertype=4;
ballistic=1;
turret=1;
range=96;
reloadtime=3.6;
weaponvelocity=70;
areaofeffect=10;
edgeeffectiveness=0.99;
soundstart=largegun;
soundhit=xplosml3;
explosiongaf=fx;
explosionart=explode2;
waterexplosiongaf=fx;
waterexplosionart=h2o;
shakemagnitude=0;
shakeduration=0;
[DAMAGE]
{
default=10;
}
}
[FLEA_LASER]
{
ID=38;
name=Laser;
rendertype=0;
lineofsight=1;
turret=1;
range=180;
reloadtime=0.432;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
burstrate=.2;
duration=.02;
soundtrigger=1;
energypershot=0;
tolerance=4500;
soundstart=LASRHIT3;
soundhit=lasrhit2;
SoundWater=HISS;
firestarter=50;
beamweapon=1;
color=208;
color2=0;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=8;
}
}
[BLADEWING_LYZER]
{
ID=142;
name=Paralyzer;
rendertype=0;
lineofsight=1;
turret=1;
paralyzer=1;
minbarrelangle=0;
range=465;
reloadtime=1.2;
weaponvelocity=700;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=65500;
pitchtolerance=65500;
soundstart=hackshot;
soundhit=lashit;
SoundWater=HISS;
beamweapon=1;
color=209;
color2=211;
explosiongaf=Paralyze;
explosionart=Paralyze;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
[DAMAGE]
{
default=300;
}
}
[TWILIGHT]
{
ID=143;
name=EMPboom;
rendertype=1;
lineofsight=1;
turret=0;
paralyzer=1;
model=bomb;
range=375;
reloadtime=8;
areaofeffect=400;
weaponvelocity=1;
startvelocity=1;
soundstart=MINESEL3;
soundhit=EMGPULS1;
commandfire=1;
waterweapon=1;
propeller=1;
burnblow=1;
firestarter=90;
tolerance=32767;
edgeeffectiveness=0.75;
explosiongaf=Immboom;
explosionart=Immboom;
waterexplosiongaf=tronboom;
waterexplosionart=tronboom;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplash;
[DAMAGE]
{
default=1200;
}
}
[JUGGER_FIRE]
{
ID=132;
name=GaussCannon;
rendertype=1;
color=2;
lineofsight=1;
model=Jugger_Blast;
turret=1;
minbarrelangle=-50;
range=590;
reloadtime=2.4;
weaponvelocity=530;
areaofeffect=128;
edgeeffectiveness=0.5;
soundstart=Jugg_plasma;
soundhit=xplomed2;
noexplode=1;
tolerance=6000;
pitchtolerance=12000;
explosiongaf=fx;
explosionart=smoke 2;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
startsmoke=1;
[DAMAGE]
{
default=1016;
}
}
[KROG_BEAM]
{
ID=133;
name=KrogothTachyonWeapon;
rendertype=0;
lineofsight=1;
turret=1;
duration=2;
noexplode=1;
range=860;
reloadtime=7.5;
energypershot=7905;
weaponvelocity=700;
areaofeffect=32;
edgeeffectiveness=1.0;
soundstart=annigun1;
soundhit=xplosml3;
beamweapon=1;
color=144;
color2=217;
tolerance=2000;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=6250;
}
}
[ARMFLAKLASER]
{
ID=111;
name=Rapid-Fire Seeking Laser;
rendertype=1;
lineofsight=1;
turret=1;
toairweapon=1;
model=lightlaser;
range=700;
reloadtime=0.525;
energypershot=45;
weaponvelocity=700;
startvelocity=700;
weaponacceleration=120;
turnrate=50000;
areaofeffect=24;
edgeeffectiveness=1.0;
duration=.01;
soundtrigger=1;
tolerance=10000;	
soundstart=fire010;
soundhit=lashit;
SoundWater=HISS;
Cruisealt=5000;
firestarter=50;
beamweapon=1;
guidance=1;
tracks=1;
selfprop=1;
explosiongaf=fx;
explosionart=explode5;
waterexplosiongaf=fx;
waterexplosionart=h2oboom1;
lavaexplosiongaf=fx;
lavaexplosionart=lavasplashsm;
[DAMAGE]
{
default=0;
CORVALKII=88;
CORESEEB=88;
CORMOSQ=88;
ARMCA=88;
ARMPEEP=88;
ARMFIG=88;
ARMTHUND=88;
ARMATLAS=88;
ARMKAM=88;
CORCA=88;
CORFINK=88;
CORVENG=88;
CORSHAD=88;
CORVALK=88;
BLADEW=88;
ARMACA=88;
ARMBRAWL=88;
ARMPNIX=88;
ARMLANCE=88;
ARMHAWK=88;
ARMAWAC=88;
ARMCYBR=88;
ARMDFLY=88;
BLADE=88;
CORGRIPN=88;
CORACA=88;
CORAPE=88;
CORHURC=88;
CORTITAN=88;
CORVAMP=88;
ARMRB=88;
ARMSL=88;
BLACKDAWN=88;
CORAWAC=88;
CORCRW=88;
ARMCSA=88;
ARMSEHAK=88;
ARMSFIG=88;
ARMSEAP=88;
ARMSABER=88;
ARMSB=88;
CORCSA=88;
CORHUNT=88;
CORSFIG=88;
CORSEAP=88;
CORCUT=88;
CORSB=88;
}
}